Files
Cluster/clusterApp/3psw/glew-2.1.0/bin/Release/x64/glewinfo.txt
2026-04-17 18:49:03 +08:00

5310 lines
263 KiB
Plaintext

---------------------------
GLEW Extension Info
---------------------------
GLEW version 2.1.0
Reporting capabilities of pixelformat 7
Running on a AMD Radeon (TM) R5 M430 from ATI Technologies Inc.
OpenGL version 4.5.13491 Compatibility Profile Context 22.19.662.4 is supported
GL_VERSION_1_1: OK
---------------
GL_VERSION_1_2: OK
---------------
glCopyTexSubImage3D: OK
glDrawRangeElements: OK
glTexImage3D: OK
glTexSubImage3D: OK
GL_VERSION_1_2_1: OK
-----------------
GL_VERSION_1_3: OK
---------------
glActiveTexture: OK
glClientActiveTexture: OK
glCompressedTexImage1D: OK
glCompressedTexImage2D: OK
glCompressedTexImage3D: OK
glCompressedTexSubImage1D: OK
glCompressedTexSubImage2D: OK
glCompressedTexSubImage3D: OK
glGetCompressedTexImage: OK
glLoadTransposeMatrixd: OK
glLoadTransposeMatrixf: OK
glMultTransposeMatrixd: OK
glMultTransposeMatrixf: OK
glMultiTexCoord1d: OK
glMultiTexCoord1dv: OK
glMultiTexCoord1f: OK
glMultiTexCoord1fv: OK
glMultiTexCoord1i: OK
glMultiTexCoord1iv: OK
glMultiTexCoord1s: OK
glMultiTexCoord1sv: OK
glMultiTexCoord2d: OK
glMultiTexCoord2dv: OK
glMultiTexCoord2f: OK
glMultiTexCoord2fv: OK
glMultiTexCoord2i: OK
glMultiTexCoord2iv: OK
glMultiTexCoord2s: OK
glMultiTexCoord2sv: OK
glMultiTexCoord3d: OK
glMultiTexCoord3dv: OK
glMultiTexCoord3f: OK
glMultiTexCoord3fv: OK
glMultiTexCoord3i: OK
glMultiTexCoord3iv: OK
glMultiTexCoord3s: OK
glMultiTexCoord3sv: OK
glMultiTexCoord4d: OK
glMultiTexCoord4dv: OK
glMultiTexCoord4f: OK
glMultiTexCoord4fv: OK
glMultiTexCoord4i: OK
glMultiTexCoord4iv: OK
glMultiTexCoord4s: OK
glMultiTexCoord4sv: OK
glSampleCoverage: OK
GL_VERSION_1_4: OK
---------------
glBlendColor: OK
glBlendEquation: OK
glBlendFuncSeparate: OK
glFogCoordPointer: OK
glFogCoordd: OK
glFogCoorddv: OK
glFogCoordf: OK
glFogCoordfv: OK
glMultiDrawArrays: OK
glMultiDrawElements: OK
glPointParameterf: OK
glPointParameterfv: OK
glPointParameteri: OK
glPointParameteriv: OK
glSecondaryColor3b: OK
glSecondaryColor3bv: OK
glSecondaryColor3d: OK
glSecondaryColor3dv: OK
glSecondaryColor3f: OK
glSecondaryColor3fv: OK
glSecondaryColor3i: OK
glSecondaryColor3iv: OK
glSecondaryColor3s: OK
glSecondaryColor3sv: OK
glSecondaryColor3ub: OK
glSecondaryColor3ubv: OK
glSecondaryColor3ui: OK
glSecondaryColor3uiv: OK
glSecondaryColor3us: OK
glSecondaryColor3usv: OK
glSecondaryColorPointer: OK
glWindowPos2d: OK
glWindowPos2dv: OK
glWindowPos2f: OK
glWindowPos2fv: OK
glWindowPos2i: OK
glWindowPos2iv: OK
glWindowPos2s: OK
glWindowPos2sv: OK
glWindowPos3d: OK
glWindowPos3dv: OK
glWindowPos3f: OK
glWindowPos3fv: OK
glWindowPos3i: OK
glWindowPos3iv: OK
glWindowPos3s: OK
glWindowPos3sv: OK
GL_VERSION_1_5: OK
---------------
glBeginQuery: OK
glBindBuffer: OK
glBufferData: OK
glBufferSubData: OK
glDeleteBuffers: OK
glDeleteQueries: OK
glEndQuery: OK
glGenBuffers: OK
glGenQueries: OK
glGetBufferParameteriv: OK
glGetBufferPointerv: OK
glGetBufferSubData: OK
glGetQueryObjectiv: OK
glGetQueryObjectuiv: OK
glGetQueryiv: OK
glIsBuffer: OK
glIsQuery: OK
glMapBuffer: OK
glUnmapBuffer: OK
GL_VERSION_2_0: OK
---------------
glAttachShader: OK
glBindAttribLocation: OK
glBlendEquationSeparate: OK
glCompileShader: OK
glCreateProgram: OK
glCreateShader: OK
glDeleteProgram: OK
glDeleteShader: OK
glDetachShader: OK
glDisableVertexAttribArray: OK
glDrawBuffers: OK
glEnableVertexAttribArray: OK
glGetActiveAttrib: OK
glGetActiveUniform: OK
glGetAttachedShaders: OK
glGetAttribLocation: OK
glGetProgramInfoLog: OK
glGetProgramiv: OK
glGetShaderInfoLog: OK
glGetShaderSource: OK
glGetShaderiv: OK
glGetUniformLocation: OK
glGetUniformfv: OK
glGetUniformiv: OK
glGetVertexAttribPointerv: OK
glGetVertexAttribdv: OK
glGetVertexAttribfv: OK
glGetVertexAttribiv: OK
glIsProgram: OK
glIsShader: OK
glLinkProgram: OK
glShaderSource: OK
glStencilFuncSeparate: OK
glStencilMaskSeparate: OK
glStencilOpSeparate: OK
glUniform1f: OK
glUniform1fv: OK
glUniform1i: OK
glUniform1iv: OK
glUniform2f: OK
glUniform2fv: OK
glUniform2i: OK
glUniform2iv: OK
glUniform3f: OK
glUniform3fv: OK
glUniform3i: OK
glUniform3iv: OK
glUniform4f: OK
glUniform4fv: OK
glUniform4i: OK
glUniform4iv: OK
glUniformMatrix2fv: OK
glUniformMatrix3fv: OK
glUniformMatrix4fv: OK
glUseProgram: OK
glValidateProgram: OK
glVertexAttrib1d: OK
glVertexAttrib1dv: OK
glVertexAttrib1f: OK
glVertexAttrib1fv: OK
glVertexAttrib1s: OK
glVertexAttrib1sv: OK
glVertexAttrib2d: OK
glVertexAttrib2dv: OK
glVertexAttrib2f: OK
glVertexAttrib2fv: OK
glVertexAttrib2s: OK
glVertexAttrib2sv: OK
glVertexAttrib3d: OK
glVertexAttrib3dv: OK
glVertexAttrib3f: OK
glVertexAttrib3fv: OK
glVertexAttrib3s: OK
glVertexAttrib3sv: OK
glVertexAttrib4Nbv: OK
glVertexAttrib4Niv: OK
glVertexAttrib4Nsv: OK
glVertexAttrib4Nub: OK
glVertexAttrib4Nubv: OK
glVertexAttrib4Nuiv: OK
glVertexAttrib4Nusv: OK
glVertexAttrib4bv: OK
glVertexAttrib4d: OK
glVertexAttrib4dv: OK
glVertexAttrib4f: OK
glVertexAttrib4fv: OK
glVertexAttrib4iv: OK
glVertexAttrib4s: OK
glVertexAttrib4sv: OK
glVertexAttrib4ubv: OK
glVertexAttrib4uiv: OK
glVertexAttrib4usv: OK
glVertexAttribPointer: OK
GL_VERSION_2_1: OK
---------------
glUniformMatrix2x3fv: OK
glUniformMatrix2x4fv: OK
glUniformMatrix3x2fv: OK
glUniformMatrix3x4fv: OK
glUniformMatrix4x2fv: OK
glUniformMatrix4x3fv: OK
GL_VERSION_3_0: OK
---------------
glBeginConditionalRender: OK
glBeginTransformFeedback: OK
glBindFragDataLocation: OK
glClampColor: OK
glClearBufferfi: OK
glClearBufferfv: OK
glClearBufferiv: OK
glClearBufferuiv: OK
glColorMaski: OK
glDisablei: OK
glEnablei: OK
glEndConditionalRender: OK
glEndTransformFeedback: OK
glGetBooleani_v: OK
glGetFragDataLocation: OK
glGetStringi: OK
glGetTexParameterIiv: OK
glGetTexParameterIuiv: OK
glGetTransformFeedbackVarying: OK
glGetUniformuiv: OK
glGetVertexAttribIiv: OK
glGetVertexAttribIuiv: OK
glIsEnabledi: OK
glTexParameterIiv: OK
glTexParameterIuiv: OK
glTransformFeedbackVaryings: OK
glUniform1ui: OK
glUniform1uiv: OK
glUniform2ui: OK
glUniform2uiv: OK
glUniform3ui: OK
glUniform3uiv: OK
glUniform4ui: OK
glUniform4uiv: OK
glVertexAttribI1i: OK
glVertexAttribI1iv: OK
glVertexAttribI1ui: OK
glVertexAttribI1uiv: OK
glVertexAttribI2i: OK
glVertexAttribI2iv: OK
glVertexAttribI2ui: OK
glVertexAttribI2uiv: OK
glVertexAttribI3i: OK
glVertexAttribI3iv: OK
glVertexAttribI3ui: OK
glVertexAttribI3uiv: OK
glVertexAttribI4bv: OK
glVertexAttribI4i: OK
glVertexAttribI4iv: OK
glVertexAttribI4sv: OK
glVertexAttribI4ubv: OK
glVertexAttribI4ui: OK
glVertexAttribI4uiv: OK
glVertexAttribI4usv: OK
glVertexAttribIPointer: OK
GL_VERSION_3_1: OK
---------------
glDrawArraysInstanced: OK
glDrawElementsInstanced: OK
glPrimitiveRestartIndex: OK
glTexBuffer: OK
GL_VERSION_3_2: OK
---------------
glFramebufferTexture: OK
glGetBufferParameteri64v: OK
glGetInteger64i_v: OK
GL_VERSION_3_3: OK
---------------
glVertexAttribDivisor: OK
GL_VERSION_4_0: OK
---------------
glBlendEquationSeparatei: OK
glBlendEquationi: OK
glBlendFuncSeparatei: OK
glBlendFunci: OK
glMinSampleShading: OK
GL_VERSION_4_1: OK
---------------
GL_VERSION_4_2: OK
---------------
GL_VERSION_4_3: OK
---------------
GL_VERSION_4_4: OK
---------------
GL_VERSION_4_5: OK
---------------
glGetGraphicsResetStatus: OK
glGetnCompressedTexImage: OK
glGetnTexImage: OK
glGetnUniformdv: OK
GL_VERSION_4_6: MISSING
---------------
glMultiDrawArraysIndirectCount: MISSING
glMultiDrawElementsIndirectCount: MISSING
glSpecializeShader: MISSING
GL_3DFX_multisample: MISSING
--------------------
GL_3DFX_tbuffer: MISSING
----------------
glTbufferMask3DFX: MISSING
GL_3DFX_texture_compression_FXT1: MISSING
---------------------------------
GL_AMD_blend_minmax_factor: MISSING
---------------------------
GL_AMD_compressed_3DC_texture: MISSING
------------------------------
GL_AMD_compressed_ATC_texture: MISSING
------------------------------
GL_AMD_conservative_depth: OK
--------------------------
GL_AMD_debug_output: OK
--------------------
glDebugMessageCallbackAMD: OK
glDebugMessageEnableAMD: OK
glDebugMessageInsertAMD: OK
glGetDebugMessageLogAMD: OK
GL_AMD_depth_clamp_separate: OK
----------------------------
GL_AMD_draw_buffers_blend: OK
--------------------------
glBlendEquationIndexedAMD: OK
glBlendEquationSeparateIndexedAMD: OK
glBlendFuncIndexedAMD: OK
glBlendFuncSeparateIndexedAMD: OK
GL_AMD_framebuffer_sample_positions: OK
------------------------------------
glFramebufferSamplePositionsfvAMD: OK
glGetFramebufferParameterfvAMD: OK
glGetNamedFramebufferParameterfvAMD: OK
glNamedFramebufferSamplePositionsfvAMD: OK
GL_AMD_gcn_shader: OK
------------------
GL_AMD_gpu_shader_half_float: MISSING
-----------------------------
GL_AMD_gpu_shader_int16: MISSING
------------------------
GL_AMD_gpu_shader_int64: OK
------------------------
GL_AMD_interleaved_elements: OK
----------------------------
glVertexAttribParameteriAMD: OK
GL_AMD_multi_draw_indirect: OK
---------------------------
glMultiDrawArraysIndirectAMD: OK
glMultiDrawElementsIndirectAMD: OK
GL_AMD_name_gen_delete: OK
-----------------------
glDeleteNamesAMD: OK
glGenNamesAMD: OK
glIsNameAMD: OK
GL_AMD_occlusion_query_event: OK [MISSING]
-----------------------------
glQueryObjectParameteruiAMD: OK
GL_AMD_performance_monitor: OK
---------------------------
glBeginPerfMonitorAMD: OK
glDeletePerfMonitorsAMD: OK
glEndPerfMonitorAMD: OK
glGenPerfMonitorsAMD: OK
glGetPerfMonitorCounterDataAMD: OK
glGetPerfMonitorCounterInfoAMD: OK
glGetPerfMonitorCounterStringAMD: OK
glGetPerfMonitorCountersAMD: OK
glGetPerfMonitorGroupStringAMD: OK
glGetPerfMonitorGroupsAMD: OK
glSelectPerfMonitorCountersAMD: OK
GL_AMD_pinned_memory: OK
---------------------
GL_AMD_program_binary_Z400: MISSING
---------------------------
GL_AMD_query_buffer_object: OK
---------------------------
GL_AMD_sample_positions: OK
------------------------
glSetMultisamplefvAMD: OK
GL_AMD_seamless_cubemap_per_texture: OK
------------------------------------
GL_AMD_shader_atomic_counter_ops: OK
---------------------------------
GL_AMD_shader_ballot: MISSING
---------------------
GL_AMD_shader_explicit_vertex_parameter: MISSING
----------------------------------------
GL_AMD_shader_stencil_export: OK
-----------------------------
GL_AMD_shader_stencil_value_export: OK
-----------------------------------
GL_AMD_shader_trinary_minmax: OK
-----------------------------
GL_AMD_sparse_texture: OK
----------------------
glTexStorageSparseAMD: OK
glTextureStorageSparseAMD: OK
GL_AMD_stencil_operation_extended: OK
----------------------------------
glStencilOpValueAMD: OK
GL_AMD_texture_gather_bias_lod: MISSING
-------------------------------
GL_AMD_texture_texture4: OK
------------------------
GL_AMD_transform_feedback3_lines_triangles: OK
-------------------------------------------
GL_AMD_transform_feedback4: OK
---------------------------
GL_AMD_vertex_shader_layer: OK
---------------------------
GL_AMD_vertex_shader_tessellator: MISSING
---------------------------------
glTessellationFactorAMD: MISSING
glTessellationModeAMD: MISSING
GL_AMD_vertex_shader_viewport_index: OK
------------------------------------
GL_ANDROID_extension_pack_es31a: MISSING
--------------------------------
GL_ANGLE_depth_texture: MISSING
-----------------------
GL_ANGLE_framebuffer_blit: MISSING
--------------------------
glBlitFramebufferANGLE: MISSING
GL_ANGLE_framebuffer_multisample: MISSING
---------------------------------
glRenderbufferStorageMultisampleANGLE: MISSING
GL_ANGLE_instanced_arrays: MISSING
--------------------------
glDrawArraysInstancedANGLE: MISSING
glDrawElementsInstancedANGLE: MISSING
glVertexAttribDivisorANGLE: MISSING
GL_ANGLE_pack_reverse_row_order: MISSING
--------------------------------
GL_ANGLE_program_binary: MISSING
------------------------
GL_ANGLE_texture_compression_dxt1: MISSING
----------------------------------
GL_ANGLE_texture_compression_dxt3: MISSING
----------------------------------
GL_ANGLE_texture_compression_dxt5: MISSING
----------------------------------
GL_ANGLE_texture_usage: MISSING
-----------------------
GL_ANGLE_timer_query: MISSING
---------------------
glBeginQueryANGLE: MISSING
glDeleteQueriesANGLE: MISSING
glEndQueryANGLE: MISSING
glGenQueriesANGLE: MISSING
glGetQueryObjecti64vANGLE: MISSING
glGetQueryObjectivANGLE: MISSING
glGetQueryObjectui64vANGLE: MISSING
glGetQueryObjectuivANGLE: MISSING
glGetQueryivANGLE: MISSING
glIsQueryANGLE: MISSING
glQueryCounterANGLE: MISSING
GL_ANGLE_translated_shader_source: MISSING
----------------------------------
glGetTranslatedShaderSourceANGLE: MISSING
GL_APPLE_aux_depth_stencil: MISSING
---------------------------
GL_APPLE_client_storage: MISSING
------------------------
GL_APPLE_clip_distance: MISSING
-----------------------
GL_APPLE_color_buffer_packed_float: MISSING
-----------------------------------
GL_APPLE_copy_texture_levels: MISSING
-----------------------------
glCopyTextureLevelsAPPLE: MISSING
GL_APPLE_element_array: MISSING
-----------------------
glDrawElementArrayAPPLE: MISSING
glDrawRangeElementArrayAPPLE: MISSING
glElementPointerAPPLE: MISSING
glMultiDrawElementArrayAPPLE: MISSING
glMultiDrawRangeElementArrayAPPLE: MISSING
GL_APPLE_fence: MISSING
---------------
glDeleteFencesAPPLE: MISSING
glFinishFenceAPPLE: MISSING
glFinishObjectAPPLE: MISSING
glGenFencesAPPLE: MISSING
glIsFenceAPPLE: MISSING
glSetFenceAPPLE: MISSING
glTestFenceAPPLE: MISSING
glTestObjectAPPLE: MISSING
GL_APPLE_float_pixels: MISSING
----------------------
GL_APPLE_flush_buffer_range: MISSING
----------------------------
glBufferParameteriAPPLE: MISSING
glFlushMappedBufferRangeAPPLE: MISSING
GL_APPLE_framebuffer_multisample: MISSING
---------------------------------
glRenderbufferStorageMultisampleAPPLE: MISSING
glResolveMultisampleFramebufferAPPLE: MISSING
GL_APPLE_object_purgeable: MISSING
--------------------------
glGetObjectParameterivAPPLE: MISSING
glObjectPurgeableAPPLE: MISSING
glObjectUnpurgeableAPPLE: MISSING
GL_APPLE_pixel_buffer: MISSING
----------------------
GL_APPLE_rgb_422: MISSING
-----------------
GL_APPLE_row_bytes: MISSING
-------------------
GL_APPLE_specular_vector: MISSING
-------------------------
GL_APPLE_sync: MISSING
--------------
glClientWaitSyncAPPLE: MISSING
glDeleteSyncAPPLE: MISSING
glFenceSyncAPPLE: MISSING
glGetInteger64vAPPLE: MISSING
glGetSyncivAPPLE: MISSING
glIsSyncAPPLE: MISSING
glWaitSyncAPPLE: MISSING
GL_APPLE_texture_2D_limited_npot: MISSING
---------------------------------
GL_APPLE_texture_format_BGRA8888: MISSING
---------------------------------
GL_APPLE_texture_max_level: MISSING
---------------------------
GL_APPLE_texture_packed_float: MISSING
------------------------------
GL_APPLE_texture_range: OK [MISSING]
-----------------------
glGetTexParameterPointervAPPLE: OK
glTextureRangeAPPLE: OK
GL_APPLE_transform_hint: MISSING
------------------------
GL_APPLE_vertex_array_object: MISSING
-----------------------------
glBindVertexArrayAPPLE: MISSING
glDeleteVertexArraysAPPLE: MISSING
glGenVertexArraysAPPLE: MISSING
glIsVertexArrayAPPLE: MISSING
GL_APPLE_vertex_array_range: MISSING
----------------------------
glFlushVertexArrayRangeAPPLE: MISSING
glVertexArrayParameteriAPPLE: MISSING
glVertexArrayRangeAPPLE: MISSING
GL_APPLE_vertex_program_evaluators: MISSING
-----------------------------------
glDisableVertexAttribAPPLE: MISSING
glEnableVertexAttribAPPLE: MISSING
glIsVertexAttribEnabledAPPLE: MISSING
glMapVertexAttrib1dAPPLE: MISSING
glMapVertexAttrib1fAPPLE: MISSING
glMapVertexAttrib2dAPPLE: MISSING
glMapVertexAttrib2fAPPLE: MISSING
GL_APPLE_ycbcr_422: MISSING
-------------------
GL_ARB_ES2_compatibility: OK
-------------------------
glClearDepthf: OK
glDepthRangef: OK
glGetShaderPrecisionFormat: OK
glReleaseShaderCompiler: OK
glShaderBinary: OK
GL_ARB_ES3_1_compatibility: OK
---------------------------
glMemoryBarrierByRegion: OK
GL_ARB_ES3_2_compatibility: MISSING
---------------------------
glPrimitiveBoundingBoxARB: MISSING
GL_ARB_ES3_compatibility: OK
-------------------------
GL_ARB_arrays_of_arrays: OK
------------------------
GL_ARB_base_instance: OK
---------------------
glDrawArraysInstancedBaseInstance: OK
glDrawElementsInstancedBaseInstance: OK
glDrawElementsInstancedBaseVertexBaseInstance: OK
GL_ARB_bindless_texture: OK
------------------------
glGetImageHandleARB: OK
glGetTextureHandleARB: OK
glGetTextureSamplerHandleARB: OK
glGetVertexAttribLui64vARB: OK
glIsImageHandleResidentARB: OK
glIsTextureHandleResidentARB: OK
glMakeImageHandleNonResidentARB: OK
glMakeImageHandleResidentARB: OK
glMakeTextureHandleNonResidentARB: OK
glMakeTextureHandleResidentARB: OK
glProgramUniformHandleui64ARB: OK
glProgramUniformHandleui64vARB: OK
glUniformHandleui64ARB: OK
glUniformHandleui64vARB: OK
glVertexAttribL1ui64ARB: OK
glVertexAttribL1ui64vARB: OK
GL_ARB_blend_func_extended: OK
---------------------------
glBindFragDataLocationIndexed: OK
glGetFragDataIndex: OK
GL_ARB_buffer_storage: OK
----------------------
glBufferStorage: OK
GL_ARB_cl_event: MISSING
----------------
glCreateSyncFromCLeventARB: MISSING
GL_ARB_clear_buffer_object: OK
---------------------------
glClearBufferData: OK
glClearBufferSubData: OK
glClearNamedBufferDataEXT: OK
glClearNamedBufferSubDataEXT: OK
GL_ARB_clear_texture: OK
---------------------
glClearTexImage: OK
glClearTexSubImage: OK
GL_ARB_clip_control: OK
--------------------
glClipControl: OK
GL_ARB_color_buffer_float: OK
--------------------------
glClampColorARB: OK
GL_ARB_compatibility: OK
---------------------
GL_ARB_compressed_texture_pixel_storage: OK
----------------------------------------
GL_ARB_compute_shader: OK
----------------------
glDispatchCompute: OK
glDispatchComputeIndirect: OK
GL_ARB_compute_variable_group_size: MISSING
-----------------------------------
glDispatchComputeGroupSizeARB: MISSING
GL_ARB_conditional_render_inverted: OK
-----------------------------------
GL_ARB_conservative_depth: OK
--------------------------
GL_ARB_copy_buffer: OK
-------------------
glCopyBufferSubData: OK
GL_ARB_copy_image: OK
------------------
glCopyImageSubData: OK
GL_ARB_cull_distance: OK
---------------------
GL_ARB_debug_output: OK
--------------------
glDebugMessageCallbackARB: OK
glDebugMessageControlARB: OK
glDebugMessageInsertARB: OK
glGetDebugMessageLogARB: OK
GL_ARB_depth_buffer_float: OK
--------------------------
GL_ARB_depth_clamp: OK
-------------------
GL_ARB_depth_texture: OK
---------------------
GL_ARB_derivative_control: OK
--------------------------
GL_ARB_direct_state_access: OK
---------------------------
glBindTextureUnit: OK
glBlitNamedFramebuffer: OK
glCheckNamedFramebufferStatus: OK
glClearNamedBufferData: OK
glClearNamedBufferSubData: OK
glClearNamedFramebufferfi: OK
glClearNamedFramebufferfv: OK
glClearNamedFramebufferiv: OK
glClearNamedFramebufferuiv: OK
glCompressedTextureSubImage1D: OK
glCompressedTextureSubImage2D: OK
glCompressedTextureSubImage3D: OK
glCopyNamedBufferSubData: OK
glCopyTextureSubImage1D: OK
glCopyTextureSubImage2D: OK
glCopyTextureSubImage3D: OK
glCreateBuffers: OK
glCreateFramebuffers: OK
glCreateProgramPipelines: OK
glCreateQueries: OK
glCreateRenderbuffers: OK
glCreateSamplers: OK
glCreateTextures: OK
glCreateTransformFeedbacks: OK
glCreateVertexArrays: OK
glDisableVertexArrayAttrib: OK
glEnableVertexArrayAttrib: OK
glFlushMappedNamedBufferRange: OK
glGenerateTextureMipmap: OK
glGetCompressedTextureImage: OK
glGetNamedBufferParameteri64v: OK
glGetNamedBufferParameteriv: OK
glGetNamedBufferPointerv: OK
glGetNamedBufferSubData: OK
glGetNamedFramebufferAttachmentParameteriv: OK
glGetNamedFramebufferParameteriv: OK
glGetNamedRenderbufferParameteriv: OK
glGetQueryBufferObjecti64v: OK
glGetQueryBufferObjectiv: OK
glGetQueryBufferObjectui64v: OK
glGetQueryBufferObjectuiv: OK
glGetTextureImage: OK
glGetTextureLevelParameterfv: OK
glGetTextureLevelParameteriv: OK
glGetTextureParameterIiv: OK
glGetTextureParameterIuiv: OK
glGetTextureParameterfv: OK
glGetTextureParameteriv: OK
glGetTransformFeedbacki64_v: OK
glGetTransformFeedbacki_v: OK
glGetTransformFeedbackiv: OK
glGetVertexArrayIndexed64iv: OK
glGetVertexArrayIndexediv: OK
glGetVertexArrayiv: OK
glInvalidateNamedFramebufferData: OK
glInvalidateNamedFramebufferSubData: OK
glMapNamedBuffer: OK
glMapNamedBufferRange: OK
glNamedBufferData: OK
glNamedBufferStorage: OK
glNamedBufferSubData: OK
glNamedFramebufferDrawBuffer: OK
glNamedFramebufferDrawBuffers: OK
glNamedFramebufferParameteri: OK
glNamedFramebufferReadBuffer: OK
glNamedFramebufferRenderbuffer: OK
glNamedFramebufferTexture: OK
glNamedFramebufferTextureLayer: OK
glNamedRenderbufferStorage: OK
glNamedRenderbufferStorageMultisample: OK
glTextureBuffer: OK
glTextureBufferRange: OK
glTextureParameterIiv: OK
glTextureParameterIuiv: OK
glTextureParameterf: OK
glTextureParameterfv: OK
glTextureParameteri: OK
glTextureParameteriv: OK
glTextureStorage1D: OK
glTextureStorage2D: OK
glTextureStorage2DMultisample: OK
glTextureStorage3D: OK
glTextureStorage3DMultisample: OK
glTextureSubImage1D: OK
glTextureSubImage2D: OK
glTextureSubImage3D: OK
glTransformFeedbackBufferBase: OK
glTransformFeedbackBufferRange: OK
glUnmapNamedBuffer: OK
glVertexArrayAttribBinding: OK
glVertexArrayAttribFormat: OK
glVertexArrayAttribIFormat: OK
glVertexArrayAttribLFormat: OK
glVertexArrayBindingDivisor: OK
glVertexArrayElementBuffer: OK
glVertexArrayVertexBuffer: OK
glVertexArrayVertexBuffers: OK
GL_ARB_draw_buffers: OK
--------------------
glDrawBuffersARB: OK
GL_ARB_draw_buffers_blend: OK
--------------------------
glBlendEquationSeparateiARB: OK
glBlendEquationiARB: OK
glBlendFuncSeparateiARB: OK
glBlendFunciARB: OK
GL_ARB_draw_elements_base_vertex: OK
---------------------------------
glDrawElementsBaseVertex: OK
glDrawElementsInstancedBaseVertex: OK
glDrawRangeElementsBaseVertex: OK
glMultiDrawElementsBaseVertex: OK
GL_ARB_draw_indirect: OK
---------------------
glDrawArraysIndirect: OK
glDrawElementsIndirect: OK
GL_ARB_draw_instanced: OK
----------------------
GL_ARB_enhanced_layouts: OK
------------------------
GL_ARB_explicit_attrib_location: OK
--------------------------------
GL_ARB_explicit_uniform_location: OK
---------------------------------
GL_ARB_fragment_coord_conventions: OK
----------------------------------
GL_ARB_fragment_layer_viewport: OK
-------------------------------
GL_ARB_fragment_program: OK
------------------------
GL_ARB_fragment_program_shadow: OK
-------------------------------
GL_ARB_fragment_shader: OK
-----------------------
GL_ARB_fragment_shader_interlock: MISSING
---------------------------------
GL_ARB_framebuffer_no_attachments: OK
----------------------------------
glFramebufferParameteri: OK
glGetFramebufferParameteriv: OK
glGetNamedFramebufferParameterivEXT: OK
glNamedFramebufferParameteriEXT: OK
GL_ARB_framebuffer_object: OK
--------------------------
glBindFramebuffer: OK
glBindRenderbuffer: OK
glBlitFramebuffer: OK
glCheckFramebufferStatus: OK
glDeleteFramebuffers: OK
glDeleteRenderbuffers: OK
glFramebufferRenderbuffer: OK
glFramebufferTexture1D: OK
glFramebufferTexture2D: OK
glFramebufferTexture3D: OK
glFramebufferTextureLayer: OK
glGenFramebuffers: OK
glGenRenderbuffers: OK
glGenerateMipmap: OK
glGetFramebufferAttachmentParameteriv: OK
glGetRenderbufferParameteriv: OK
glIsFramebuffer: OK
glIsRenderbuffer: OK
glRenderbufferStorage: OK
glRenderbufferStorageMultisample: OK
GL_ARB_framebuffer_sRGB: OK
------------------------
GL_ARB_geometry_shader4: OK
------------------------
glFramebufferTextureARB: OK
glFramebufferTextureFaceARB: OK
glFramebufferTextureLayerARB: OK
glProgramParameteriARB: OK
GL_ARB_get_program_binary: OK
--------------------------
glGetProgramBinary: OK
glProgramBinary: OK
glProgramParameteri: OK
GL_ARB_get_texture_sub_image: OK
-----------------------------
glGetCompressedTextureSubImage: OK
glGetTextureSubImage: OK
GL_ARB_gl_spirv: OK
----------------
glSpecializeShaderARB: OK
GL_ARB_gpu_shader5: OK
-------------------
GL_ARB_gpu_shader_fp64: OK
-----------------------
glGetUniformdv: OK
glUniform1d: OK
glUniform1dv: OK
glUniform2d: OK
glUniform2dv: OK
glUniform3d: OK
glUniform3dv: OK
glUniform4d: OK
glUniform4dv: OK
glUniformMatrix2dv: OK
glUniformMatrix2x3dv: OK
glUniformMatrix2x4dv: OK
glUniformMatrix3dv: OK
glUniformMatrix3x2dv: OK
glUniformMatrix3x4dv: OK
glUniformMatrix4dv: OK
glUniformMatrix4x2dv: OK
glUniformMatrix4x3dv: OK
GL_ARB_gpu_shader_int64: MISSING
------------------------
glGetUniformi64vARB: MISSING
glGetUniformui64vARB: MISSING
glGetnUniformi64vARB: MISSING
glGetnUniformui64vARB: MISSING
glProgramUniform1i64ARB: MISSING
glProgramUniform1i64vARB: MISSING
glProgramUniform1ui64ARB: MISSING
glProgramUniform1ui64vARB: MISSING
glProgramUniform2i64ARB: MISSING
glProgramUniform2i64vARB: MISSING
glProgramUniform2ui64ARB: MISSING
glProgramUniform2ui64vARB: MISSING
glProgramUniform3i64ARB: MISSING
glProgramUniform3i64vARB: MISSING
glProgramUniform3ui64ARB: MISSING
glProgramUniform3ui64vARB: MISSING
glProgramUniform4i64ARB: MISSING
glProgramUniform4i64vARB: MISSING
glProgramUniform4ui64ARB: MISSING
glProgramUniform4ui64vARB: MISSING
glUniform1i64ARB: MISSING
glUniform1i64vARB: MISSING
glUniform1ui64ARB: MISSING
glUniform1ui64vARB: MISSING
glUniform2i64ARB: MISSING
glUniform2i64vARB: MISSING
glUniform2ui64ARB: MISSING
glUniform2ui64vARB: MISSING
glUniform3i64ARB: MISSING
glUniform3i64vARB: MISSING
glUniform3ui64ARB: MISSING
glUniform3ui64vARB: MISSING
glUniform4i64ARB: MISSING
glUniform4i64vARB: MISSING
glUniform4ui64ARB: MISSING
glUniform4ui64vARB: MISSING
GL_ARB_half_float_pixel: OK
------------------------
GL_ARB_half_float_vertex: OK
-------------------------
GL_ARB_imaging: OK
---------------
glBlendEquation: OK
glColorSubTable: OK
glColorTable: OK
glColorTableParameterfv: OK
glColorTableParameteriv: OK
glConvolutionFilter1D: OK
glConvolutionFilter2D: OK
glConvolutionParameterf: OK
glConvolutionParameterfv: OK
glConvolutionParameteri: OK
glConvolutionParameteriv: OK
glCopyColorSubTable: OK
glCopyColorTable: OK
glCopyConvolutionFilter1D: OK
glCopyConvolutionFilter2D: OK
glGetColorTable: OK
glGetColorTableParameterfv: OK
glGetColorTableParameteriv: OK
glGetConvolutionFilter: OK
glGetConvolutionParameterfv: OK
glGetConvolutionParameteriv: OK
glGetHistogram: OK
glGetHistogramParameterfv: OK
glGetHistogramParameteriv: OK
glGetMinmax: OK
glGetMinmaxParameterfv: OK
glGetMinmaxParameteriv: OK
glGetSeparableFilter: OK
glHistogram: OK
glMinmax: OK
glResetHistogram: OK
glResetMinmax: OK
glSeparableFilter2D: OK
GL_ARB_indirect_parameters: OK
---------------------------
glMultiDrawArraysIndirectCountARB: OK
glMultiDrawElementsIndirectCountARB: OK
GL_ARB_instanced_arrays: OK
------------------------
glDrawArraysInstancedARB: OK
glDrawElementsInstancedARB: OK
glVertexAttribDivisorARB: OK
GL_ARB_internalformat_query: OK
----------------------------
glGetInternalformativ: OK
GL_ARB_internalformat_query2: OK
-----------------------------
glGetInternalformati64v: OK
GL_ARB_invalidate_subdata: OK
--------------------------
glInvalidateBufferData: OK
glInvalidateBufferSubData: OK
glInvalidateFramebuffer: OK
glInvalidateSubFramebuffer: OK
glInvalidateTexImage: OK
glInvalidateTexSubImage: OK
GL_ARB_map_buffer_alignment: OK
----------------------------
GL_ARB_map_buffer_range: OK
------------------------
glFlushMappedBufferRange: OK
glMapBufferRange: OK
GL_ARB_matrix_palette: MISSING
----------------------
glCurrentPaletteMatrixARB: MISSING
glMatrixIndexPointerARB: MISSING
glMatrixIndexubvARB: MISSING
glMatrixIndexuivARB: MISSING
glMatrixIndexusvARB: MISSING
GL_ARB_multi_bind: OK
------------------
glBindBuffersBase: OK
glBindBuffersRange: OK
glBindImageTextures: OK
glBindSamplers: OK
glBindTextures: OK
glBindVertexBuffers: OK
GL_ARB_multi_draw_indirect: OK
---------------------------
glMultiDrawArraysIndirect: OK
glMultiDrawElementsIndirect: OK
GL_ARB_multisample: OK
-------------------
glSampleCoverageARB: OK
GL_ARB_multitexture: OK
--------------------
glActiveTextureARB: OK
glClientActiveTextureARB: OK
glMultiTexCoord1dARB: OK
glMultiTexCoord1dvARB: OK
glMultiTexCoord1fARB: OK
glMultiTexCoord1fvARB: OK
glMultiTexCoord1iARB: OK
glMultiTexCoord1ivARB: OK
glMultiTexCoord1sARB: OK
glMultiTexCoord1svARB: OK
glMultiTexCoord2dARB: OK
glMultiTexCoord2dvARB: OK
glMultiTexCoord2fARB: OK
glMultiTexCoord2fvARB: OK
glMultiTexCoord2iARB: OK
glMultiTexCoord2ivARB: OK
glMultiTexCoord2sARB: OK
glMultiTexCoord2svARB: OK
glMultiTexCoord3dARB: OK
glMultiTexCoord3dvARB: OK
glMultiTexCoord3fARB: OK
glMultiTexCoord3fvARB: OK
glMultiTexCoord3iARB: OK
glMultiTexCoord3ivARB: OK
glMultiTexCoord3sARB: OK
glMultiTexCoord3svARB: OK
glMultiTexCoord4dARB: OK
glMultiTexCoord4dvARB: OK
glMultiTexCoord4fARB: OK
glMultiTexCoord4fvARB: OK
glMultiTexCoord4iARB: OK
glMultiTexCoord4ivARB: OK
glMultiTexCoord4sARB: OK
glMultiTexCoord4svARB: OK
GL_ARB_occlusion_query: OK
-----------------------
glBeginQueryARB: OK
glDeleteQueriesARB: OK
glEndQueryARB: OK
glGenQueriesARB: OK
glGetQueryObjectivARB: OK
glGetQueryObjectuivARB: OK
glGetQueryivARB: OK
glIsQueryARB: OK
GL_ARB_occlusion_query2: OK
------------------------
GL_ARB_parallel_shader_compile: MISSING
-------------------------------
glMaxShaderCompilerThreadsARB: MISSING
GL_ARB_pipeline_statistics_query: OK
---------------------------------
GL_ARB_pixel_buffer_object: OK
---------------------------
GL_ARB_point_parameters: OK
------------------------
glPointParameterfARB: OK
glPointParameterfvARB: OK
GL_ARB_point_sprite: OK
--------------------
GL_ARB_polygon_offset_clamp: MISSING
----------------------------
glPolygonOffsetClamp: MISSING
GL_ARB_post_depth_coverage: MISSING
---------------------------
GL_ARB_program_interface_query: OK
-------------------------------
glGetProgramInterfaceiv: OK
glGetProgramResourceIndex: OK
glGetProgramResourceLocation: OK
glGetProgramResourceLocationIndex: OK
glGetProgramResourceName: OK
glGetProgramResourceiv: OK
GL_ARB_provoking_vertex: OK
------------------------
glProvokingVertex: OK
GL_ARB_query_buffer_object: OK
---------------------------
GL_ARB_robust_buffer_access_behavior: OK
-------------------------------------
GL_ARB_robustness: OK [MISSING]
------------------
glGetGraphicsResetStatusARB: OK
glGetnColorTableARB: OK
glGetnCompressedTexImageARB: OK
glGetnConvolutionFilterARB: OK
glGetnHistogramARB: OK
glGetnMapdvARB: OK
glGetnMapfvARB: OK
glGetnMapivARB: OK
glGetnMinmaxARB: OK
glGetnPixelMapfvARB: OK
glGetnPixelMapuivARB: OK
glGetnPixelMapusvARB: OK
glGetnPolygonStippleARB: OK
glGetnSeparableFilterARB: OK
glGetnTexImageARB: OK
glGetnUniformdvARB: OK
glGetnUniformfvARB: OK
glGetnUniformivARB: OK
glGetnUniformuivARB: OK
glReadnPixelsARB: OK
GL_ARB_robustness_application_isolation: MISSING
----------------------------------------
GL_ARB_robustness_share_group_isolation: MISSING
----------------------------------------
GL_ARB_sample_locations: MISSING
------------------------
glFramebufferSampleLocationsfvARB: MISSING
glNamedFramebufferSampleLocationsfvARB: MISSING
GL_ARB_sample_shading: OK
----------------------
glMinSampleShadingARB: OK
GL_ARB_sampler_objects: OK
-----------------------
glBindSampler: OK
glDeleteSamplers: OK
glGenSamplers: OK
glGetSamplerParameterIiv: OK
glGetSamplerParameterIuiv: OK
glGetSamplerParameterfv: OK
glGetSamplerParameteriv: OK
glIsSampler: OK
glSamplerParameterIiv: OK
glSamplerParameterIuiv: OK
glSamplerParameterf: OK
glSamplerParameterfv: OK
glSamplerParameteri: OK
glSamplerParameteriv: OK
GL_ARB_seamless_cube_map: OK
-------------------------
GL_ARB_seamless_cubemap_per_texture: OK
------------------------------------
GL_ARB_separate_shader_objects: OK
-------------------------------
glActiveShaderProgram: OK
glBindProgramPipeline: OK
glCreateShaderProgramv: OK
glDeleteProgramPipelines: OK
glGenProgramPipelines: OK
glGetProgramPipelineInfoLog: OK
glGetProgramPipelineiv: OK
glIsProgramPipeline: OK
glProgramUniform1d: OK
glProgramUniform1dv: OK
glProgramUniform1f: OK
glProgramUniform1fv: OK
glProgramUniform1i: OK
glProgramUniform1iv: OK
glProgramUniform1ui: OK
glProgramUniform1uiv: OK
glProgramUniform2d: OK
glProgramUniform2dv: OK
glProgramUniform2f: OK
glProgramUniform2fv: OK
glProgramUniform2i: OK
glProgramUniform2iv: OK
glProgramUniform2ui: OK
glProgramUniform2uiv: OK
glProgramUniform3d: OK
glProgramUniform3dv: OK
glProgramUniform3f: OK
glProgramUniform3fv: OK
glProgramUniform3i: OK
glProgramUniform3iv: OK
glProgramUniform3ui: OK
glProgramUniform3uiv: OK
glProgramUniform4d: OK
glProgramUniform4dv: OK
glProgramUniform4f: OK
glProgramUniform4fv: OK
glProgramUniform4i: OK
glProgramUniform4iv: OK
glProgramUniform4ui: OK
glProgramUniform4uiv: OK
glProgramUniformMatrix2dv: OK
glProgramUniformMatrix2fv: OK
glProgramUniformMatrix2x3dv: OK
glProgramUniformMatrix2x3fv: OK
glProgramUniformMatrix2x4dv: OK
glProgramUniformMatrix2x4fv: OK
glProgramUniformMatrix3dv: OK
glProgramUniformMatrix3fv: OK
glProgramUniformMatrix3x2dv: OK
glProgramUniformMatrix3x2fv: OK
glProgramUniformMatrix3x4dv: OK
glProgramUniformMatrix3x4fv: OK
glProgramUniformMatrix4dv: OK
glProgramUniformMatrix4fv: OK
glProgramUniformMatrix4x2dv: OK
glProgramUniformMatrix4x2fv: OK
glProgramUniformMatrix4x3dv: OK
glProgramUniformMatrix4x3fv: OK
glUseProgramStages: OK
glValidateProgramPipeline: OK
GL_ARB_shader_atomic_counter_ops: MISSING
---------------------------------
GL_ARB_shader_atomic_counters: OK
------------------------------
glGetActiveAtomicCounterBufferiv: OK
GL_ARB_shader_ballot: OK
---------------------
GL_ARB_shader_bit_encoding: OK
---------------------------
GL_ARB_shader_clock: MISSING
--------------------
GL_ARB_shader_draw_parameters: OK
------------------------------
GL_ARB_shader_group_vote: OK
-------------------------
GL_ARB_shader_image_load_store: OK
-------------------------------
glBindImageTexture: OK
glMemoryBarrier: OK
GL_ARB_shader_image_size: OK
-------------------------
GL_ARB_shader_objects: OK
----------------------
glAttachObjectARB: OK
glCompileShaderARB: OK
glCreateProgramObjectARB: OK
glCreateShaderObjectARB: OK
glDeleteObjectARB: OK
glDetachObjectARB: OK
glGetActiveUniformARB: OK
glGetAttachedObjectsARB: OK
glGetHandleARB: OK
glGetInfoLogARB: OK
glGetObjectParameterfvARB: OK
glGetObjectParameterivARB: OK
glGetShaderSourceARB: OK
glGetUniformLocationARB: OK
glGetUniformfvARB: OK
glGetUniformivARB: OK
glLinkProgramARB: OK
glShaderSourceARB: OK
glUniform1fARB: OK
glUniform1fvARB: OK
glUniform1iARB: OK
glUniform1ivARB: OK
glUniform2fARB: OK
glUniform2fvARB: OK
glUniform2iARB: OK
glUniform2ivARB: OK
glUniform3fARB: OK
glUniform3fvARB: OK
glUniform3iARB: OK
glUniform3ivARB: OK
glUniform4fARB: OK
glUniform4fvARB: OK
glUniform4iARB: OK
glUniform4ivARB: OK
glUniformMatrix2fvARB: OK
glUniformMatrix3fvARB: OK
glUniformMatrix4fvARB: OK
glUseProgramObjectARB: OK
glValidateProgramARB: OK
GL_ARB_shader_precision: OK
------------------------
GL_ARB_shader_stencil_export: OK
-----------------------------
GL_ARB_shader_storage_buffer_object: OK
------------------------------------
glShaderStorageBlockBinding: OK
GL_ARB_shader_subroutine: OK
-------------------------
glGetActiveSubroutineName: OK
glGetActiveSubroutineUniformName: OK
glGetActiveSubroutineUniformiv: OK
glGetProgramStageiv: OK
glGetSubroutineIndex: OK
glGetSubroutineUniformLocation: OK
glGetUniformSubroutineuiv: OK
glUniformSubroutinesuiv: OK
GL_ARB_shader_texture_image_samples: OK
------------------------------------
GL_ARB_shader_texture_lod: OK
--------------------------
GL_ARB_shader_viewport_layer_array: OK
-----------------------------------
GL_ARB_shading_language_100: OK
----------------------------
GL_ARB_shading_language_420pack: OK
--------------------------------
GL_ARB_shading_language_include: MISSING
--------------------------------
glCompileShaderIncludeARB: MISSING
glDeleteNamedStringARB: MISSING
glGetNamedStringARB: MISSING
glGetNamedStringivARB: MISSING
glIsNamedStringARB: MISSING
glNamedStringARB: MISSING
GL_ARB_shading_language_packing: OK
--------------------------------
GL_ARB_shadow: OK
--------------
GL_ARB_shadow_ambient: OK
----------------------
GL_ARB_sparse_buffer: OK
---------------------
glBufferPageCommitmentARB: OK
GL_ARB_sparse_texture: OK
----------------------
glTexPageCommitmentARB: OK
GL_ARB_sparse_texture2: MISSING
-----------------------
GL_ARB_sparse_texture_clamp: MISSING
----------------------------
GL_ARB_spirv_extensions: MISSING
------------------------
GL_ARB_stencil_texturing: OK
-------------------------
GL_ARB_sync: OK
------------
glClientWaitSync: OK
glDeleteSync: OK
glFenceSync: OK
glGetInteger64v: OK
glGetSynciv: OK
glIsSync: OK
glWaitSync: OK
GL_ARB_tessellation_shader: OK
---------------------------
glPatchParameterfv: OK
glPatchParameteri: OK
GL_ARB_texture_barrier: OK
-----------------------
glTextureBarrier: OK
GL_ARB_texture_border_clamp: OK
----------------------------
GL_ARB_texture_buffer_object: OK
-----------------------------
glTexBufferARB: OK
GL_ARB_texture_buffer_object_rgb32: OK
-----------------------------------
GL_ARB_texture_buffer_range: OK
----------------------------
glTexBufferRange: OK
glTextureBufferRangeEXT: OK
GL_ARB_texture_compression: OK
---------------------------
glCompressedTexImage1DARB: OK
glCompressedTexImage2DARB: OK
glCompressedTexImage3DARB: OK
glCompressedTexSubImage1DARB: OK
glCompressedTexSubImage2DARB: OK
glCompressedTexSubImage3DARB: OK
glGetCompressedTexImageARB: OK
GL_ARB_texture_compression_bptc: OK
--------------------------------
GL_ARB_texture_compression_rgtc: OK
--------------------------------
GL_ARB_texture_cube_map: OK
------------------------
GL_ARB_texture_cube_map_array: OK
------------------------------
GL_ARB_texture_env_add: OK
-----------------------
GL_ARB_texture_env_combine: OK
---------------------------
GL_ARB_texture_env_crossbar: OK
----------------------------
GL_ARB_texture_env_dot3: OK
------------------------
GL_ARB_texture_filter_anisotropic: MISSING
----------------------------------
GL_ARB_texture_filter_minmax: MISSING
-----------------------------
GL_ARB_texture_float: OK
---------------------
GL_ARB_texture_gather: OK
----------------------
GL_ARB_texture_mirror_clamp_to_edge: OK
------------------------------------
GL_ARB_texture_mirrored_repeat: OK
-------------------------------
GL_ARB_texture_multisample: OK
---------------------------
glGetMultisamplefv: OK
glSampleMaski: OK
glTexImage2DMultisample: OK
glTexImage3DMultisample: OK
GL_ARB_texture_non_power_of_two: OK
--------------------------------
GL_ARB_texture_query_levels: OK
----------------------------
GL_ARB_texture_query_lod: OK
-------------------------
GL_ARB_texture_rectangle: OK
-------------------------
GL_ARB_texture_rg: OK
------------------
GL_ARB_texture_rgb10_a2ui: OK
--------------------------
GL_ARB_texture_stencil8: OK
------------------------
GL_ARB_texture_storage: OK
-----------------------
glTexStorage1D: OK
glTexStorage2D: OK
glTexStorage3D: OK
GL_ARB_texture_storage_multisample: OK
-----------------------------------
glTexStorage2DMultisample: OK
glTexStorage3DMultisample: OK
glTextureStorage2DMultisampleEXT: OK
glTextureStorage3DMultisampleEXT: OK
GL_ARB_texture_swizzle: OK
-----------------------
GL_ARB_texture_view: OK
--------------------
glTextureView: OK
GL_ARB_timer_query: OK
-------------------
glGetQueryObjecti64v: OK
glGetQueryObjectui64v: OK
glQueryCounter: OK
GL_ARB_transform_feedback2: OK
---------------------------
glBindTransformFeedback: OK
glDeleteTransformFeedbacks: OK
glDrawTransformFeedback: OK
glGenTransformFeedbacks: OK
glIsTransformFeedback: OK
glPauseTransformFeedback: OK
glResumeTransformFeedback: OK
GL_ARB_transform_feedback3: OK
---------------------------
glBeginQueryIndexed: OK
glDrawTransformFeedbackStream: OK
glEndQueryIndexed: OK
glGetQueryIndexediv: OK
GL_ARB_transform_feedback_instanced: OK
------------------------------------
glDrawTransformFeedbackInstanced: OK
glDrawTransformFeedbackStreamInstanced: OK
GL_ARB_transform_feedback_overflow_query: OK
-----------------------------------------
GL_ARB_transpose_matrix: OK
------------------------
glLoadTransposeMatrixdARB: OK
glLoadTransposeMatrixfARB: OK
glMultTransposeMatrixdARB: OK
glMultTransposeMatrixfARB: OK
GL_ARB_uniform_buffer_object: OK
-----------------------------
glBindBufferBase: OK
glBindBufferRange: OK
glGetActiveUniformBlockName: OK
glGetActiveUniformBlockiv: OK
glGetActiveUniformName: OK
glGetActiveUniformsiv: OK
glGetIntegeri_v: OK
glGetUniformBlockIndex: OK
glGetUniformIndices: OK
glUniformBlockBinding: OK
GL_ARB_vertex_array_bgra: OK
-------------------------
GL_ARB_vertex_array_object: OK
---------------------------
glBindVertexArray: OK
glDeleteVertexArrays: OK
glGenVertexArrays: OK
glIsVertexArray: OK
GL_ARB_vertex_attrib_64bit: OK
---------------------------
glGetVertexAttribLdv: OK
glVertexAttribL1d: OK
glVertexAttribL1dv: OK
glVertexAttribL2d: OK
glVertexAttribL2dv: OK
glVertexAttribL3d: OK
glVertexAttribL3dv: OK
glVertexAttribL4d: OK
glVertexAttribL4dv: OK
glVertexAttribLPointer: OK
GL_ARB_vertex_attrib_binding: OK
-----------------------------
glBindVertexBuffer: OK
glVertexArrayBindVertexBufferEXT: OK
glVertexArrayVertexAttribBindingEXT: OK
glVertexArrayVertexAttribFormatEXT: OK
glVertexArrayVertexAttribIFormatEXT: OK
glVertexArrayVertexAttribLFormatEXT: OK
glVertexArrayVertexBindingDivisorEXT: OK
glVertexAttribBinding: OK
glVertexAttribFormat: OK
glVertexAttribIFormat: OK
glVertexAttribLFormat: OK
glVertexBindingDivisor: OK
GL_ARB_vertex_blend: MISSING
--------------------
glVertexBlendARB: MISSING
glWeightPointerARB: MISSING
glWeightbvARB: MISSING
glWeightdvARB: MISSING
glWeightfvARB: MISSING
glWeightivARB: MISSING
glWeightsvARB: MISSING
glWeightubvARB: MISSING
glWeightuivARB: MISSING
glWeightusvARB: MISSING
GL_ARB_vertex_buffer_object: OK
----------------------------
glBindBufferARB: OK
glBufferDataARB: OK
glBufferSubDataARB: OK
glDeleteBuffersARB: OK
glGenBuffersARB: OK
glGetBufferParameterivARB: OK
glGetBufferPointervARB: OK
glGetBufferSubDataARB: OK
glIsBufferARB: OK
glMapBufferARB: OK
glUnmapBufferARB: OK
GL_ARB_vertex_program: OK
----------------------
glBindProgramARB: OK
glDeleteProgramsARB: OK
glDisableVertexAttribArrayARB: OK
glEnableVertexAttribArrayARB: OK
glGenProgramsARB: OK
glGetProgramEnvParameterdvARB: OK
glGetProgramEnvParameterfvARB: OK
glGetProgramLocalParameterdvARB: OK
glGetProgramLocalParameterfvARB: OK
glGetProgramStringARB: OK
glGetProgramivARB: OK
glGetVertexAttribPointervARB: OK
glGetVertexAttribdvARB: OK
glGetVertexAttribfvARB: OK
glGetVertexAttribivARB: OK
glIsProgramARB: OK
glProgramEnvParameter4dARB: OK
glProgramEnvParameter4dvARB: OK
glProgramEnvParameter4fARB: OK
glProgramEnvParameter4fvARB: OK
glProgramLocalParameter4dARB: OK
glProgramLocalParameter4dvARB: OK
glProgramLocalParameter4fARB: OK
glProgramLocalParameter4fvARB: OK
glProgramStringARB: OK
glVertexAttrib1dARB: OK
glVertexAttrib1dvARB: OK
glVertexAttrib1fARB: OK
glVertexAttrib1fvARB: OK
glVertexAttrib1sARB: OK
glVertexAttrib1svARB: OK
glVertexAttrib2dARB: OK
glVertexAttrib2dvARB: OK
glVertexAttrib2fARB: OK
glVertexAttrib2fvARB: OK
glVertexAttrib2sARB: OK
glVertexAttrib2svARB: OK
glVertexAttrib3dARB: OK
glVertexAttrib3dvARB: OK
glVertexAttrib3fARB: OK
glVertexAttrib3fvARB: OK
glVertexAttrib3sARB: OK
glVertexAttrib3svARB: OK
glVertexAttrib4NbvARB: OK
glVertexAttrib4NivARB: OK
glVertexAttrib4NsvARB: OK
glVertexAttrib4NubARB: OK
glVertexAttrib4NubvARB: OK
glVertexAttrib4NuivARB: OK
glVertexAttrib4NusvARB: OK
glVertexAttrib4bvARB: OK
glVertexAttrib4dARB: OK
glVertexAttrib4dvARB: OK
glVertexAttrib4fARB: OK
glVertexAttrib4fvARB: OK
glVertexAttrib4ivARB: OK
glVertexAttrib4sARB: OK
glVertexAttrib4svARB: OK
glVertexAttrib4ubvARB: OK
glVertexAttrib4uivARB: OK
glVertexAttrib4usvARB: OK
glVertexAttribPointerARB: OK
GL_ARB_vertex_shader: OK
---------------------
glBindAttribLocationARB: OK
glGetActiveAttribARB: OK
glGetAttribLocationARB: OK
GL_ARB_vertex_type_10f_11f_11f_rev: OK
-----------------------------------
GL_ARB_vertex_type_2_10_10_10_rev: OK
----------------------------------
glColorP3ui: OK
glColorP3uiv: OK
glColorP4ui: OK
glColorP4uiv: OK
glMultiTexCoordP1ui: OK
glMultiTexCoordP1uiv: OK
glMultiTexCoordP2ui: OK
glMultiTexCoordP2uiv: OK
glMultiTexCoordP3ui: OK
glMultiTexCoordP3uiv: OK
glMultiTexCoordP4ui: OK
glMultiTexCoordP4uiv: OK
glNormalP3ui: OK
glNormalP3uiv: OK
glSecondaryColorP3ui: OK
glSecondaryColorP3uiv: OK
glTexCoordP1ui: OK
glTexCoordP1uiv: OK
glTexCoordP2ui: OK
glTexCoordP2uiv: OK
glTexCoordP3ui: OK
glTexCoordP3uiv: OK
glTexCoordP4ui: OK
glTexCoordP4uiv: OK
glVertexAttribP1ui: OK
glVertexAttribP1uiv: OK
glVertexAttribP2ui: OK
glVertexAttribP2uiv: OK
glVertexAttribP3ui: OK
glVertexAttribP3uiv: OK
glVertexAttribP4ui: OK
glVertexAttribP4uiv: OK
glVertexP2ui: OK
glVertexP2uiv: OK
glVertexP3ui: OK
glVertexP3uiv: OK
glVertexP4ui: OK
glVertexP4uiv: OK
GL_ARB_viewport_array: OK
----------------------
glDepthRangeArrayv: OK
glDepthRangeIndexed: OK
glGetDoublei_v: OK
glGetFloati_v: OK
glScissorArrayv: OK
glScissorIndexed: OK
glScissorIndexedv: OK
glViewportArrayv: OK
glViewportIndexedf: OK
glViewportIndexedfv: OK
GL_ARB_window_pos: OK
------------------
glWindowPos2dARB: OK
glWindowPos2dvARB: OK
glWindowPos2fARB: OK
glWindowPos2fvARB: OK
glWindowPos2iARB: OK
glWindowPos2ivARB: OK
glWindowPos2sARB: OK
glWindowPos2svARB: OK
glWindowPos3dARB: OK
glWindowPos3dvARB: OK
glWindowPos3fARB: OK
glWindowPos3fvARB: OK
glWindowPos3iARB: OK
glWindowPos3ivARB: OK
glWindowPos3sARB: OK
glWindowPos3svARB: OK
GL_ARM_mali_program_binary: MISSING
---------------------------
GL_ARM_mali_shader_binary: MISSING
--------------------------
GL_ARM_rgba8: MISSING
-------------
GL_ARM_shader_framebuffer_fetch: MISSING
--------------------------------
GL_ARM_shader_framebuffer_fetch_depth_stencil: MISSING
----------------------------------------------
GL_ATIX_point_sprites: MISSING
----------------------
GL_ATIX_texture_env_combine3: MISSING
-----------------------------
GL_ATIX_texture_env_route: MISSING
--------------------------
GL_ATIX_vertex_shader_output_point_size: MISSING
----------------------------------------
GL_ATI_draw_buffers: OK
--------------------
glDrawBuffersATI: OK
GL_ATI_element_array: MISSING
---------------------
glDrawElementArrayATI: MISSING
glDrawRangeElementArrayATI: MISSING
glElementPointerATI: MISSING
GL_ATI_envmap_bumpmap: OK
----------------------
glGetTexBumpParameterfvATI: OK
glGetTexBumpParameterivATI: OK
glTexBumpParameterfvATI: OK
glTexBumpParameterivATI: OK
GL_ATI_fragment_shader: OK
-----------------------
glAlphaFragmentOp1ATI: OK
glAlphaFragmentOp2ATI: OK
glAlphaFragmentOp3ATI: OK
glBeginFragmentShaderATI: OK
glBindFragmentShaderATI: OK
glColorFragmentOp1ATI: OK
glColorFragmentOp2ATI: OK
glColorFragmentOp3ATI: OK
glDeleteFragmentShaderATI: OK
glEndFragmentShaderATI: OK
glGenFragmentShadersATI: OK
glPassTexCoordATI: OK
glSampleMapATI: OK
glSetFragmentShaderConstantATI: OK
GL_ATI_map_object_buffer: MISSING
-------------------------
glMapObjectBufferATI: MISSING
glUnmapObjectBufferATI: MISSING
GL_ATI_meminfo: MISSING
---------------
GL_ATI_pn_triangles: MISSING
--------------------
glPNTrianglesfATI: MISSING
glPNTrianglesiATI: MISSING
GL_ATI_separate_stencil: OK
------------------------
glStencilFuncSeparateATI: OK
glStencilOpSeparateATI: OK
GL_ATI_shader_texture_lod: MISSING
--------------------------
GL_ATI_text_fragment_shader: MISSING
----------------------------
GL_ATI_texture_compression_3dc: OK
-------------------------------
GL_ATI_texture_env_combine3: OK
----------------------------
GL_ATI_texture_float: OK
---------------------
GL_ATI_texture_mirror_once: OK
---------------------------
GL_ATI_vertex_array_object: MISSING
---------------------------
glArrayObjectATI: MISSING
glFreeObjectBufferATI: MISSING
glGetArrayObjectfvATI: MISSING
glGetArrayObjectivATI: MISSING
glGetObjectBufferfvATI: MISSING
glGetObjectBufferivATI: MISSING
glGetVariantArrayObjectfvATI: MISSING
glGetVariantArrayObjectivATI: MISSING
glIsObjectBufferATI: MISSING
glNewObjectBufferATI: MISSING
glUpdateObjectBufferATI: MISSING
glVariantArrayObjectATI: MISSING
GL_ATI_vertex_attrib_array_object: MISSING
----------------------------------
glGetVertexAttribArrayObjectfvATI: MISSING
glGetVertexAttribArrayObjectivATI: MISSING
glVertexAttribArrayObjectATI: MISSING
GL_ATI_vertex_streams: MISSING
----------------------
glClientActiveVertexStreamATI: MISSING
glNormalStream3bATI: MISSING
glNormalStream3bvATI: MISSING
glNormalStream3dATI: MISSING
glNormalStream3dvATI: MISSING
glNormalStream3fATI: MISSING
glNormalStream3fvATI: MISSING
glNormalStream3iATI: MISSING
glNormalStream3ivATI: MISSING
glNormalStream3sATI: MISSING
glNormalStream3svATI: MISSING
glVertexBlendEnvfATI: MISSING
glVertexBlendEnviATI: MISSING
glVertexStream1dATI: MISSING
glVertexStream1dvATI: MISSING
glVertexStream1fATI: MISSING
glVertexStream1fvATI: MISSING
glVertexStream1iATI: MISSING
glVertexStream1ivATI: MISSING
glVertexStream1sATI: MISSING
glVertexStream1svATI: MISSING
glVertexStream2dATI: MISSING
glVertexStream2dvATI: MISSING
glVertexStream2fATI: MISSING
glVertexStream2fvATI: MISSING
glVertexStream2iATI: MISSING
glVertexStream2ivATI: MISSING
glVertexStream2sATI: MISSING
glVertexStream2svATI: MISSING
glVertexStream3dATI: MISSING
glVertexStream3dvATI: MISSING
glVertexStream3fATI: MISSING
glVertexStream3fvATI: MISSING
glVertexStream3iATI: MISSING
glVertexStream3ivATI: MISSING
glVertexStream3sATI: MISSING
glVertexStream3svATI: MISSING
glVertexStream4dATI: MISSING
glVertexStream4dvATI: MISSING
glVertexStream4fATI: MISSING
glVertexStream4fvATI: MISSING
glVertexStream4iATI: MISSING
glVertexStream4ivATI: MISSING
glVertexStream4sATI: MISSING
glVertexStream4svATI: MISSING
GL_EGL_KHR_context_flush_control: MISSING
---------------------------------
GL_EGL_NV_robustness_video_memory_purge: MISSING
----------------------------------------
GL_EXT_422_pixels: MISSING
------------------
GL_EXT_Cg_shader: MISSING
-----------------
GL_EXT_EGL_image_array: MISSING
-----------------------
GL_EXT_YUV_target: MISSING
------------------
GL_EXT_abgr: OK
------------
GL_EXT_base_instance: OK [MISSING]
---------------------
glDrawArraysInstancedBaseInstanceEXT: OK
glDrawElementsInstancedBaseInstanceEXT: OK
glDrawElementsInstancedBaseVertexBaseInstanceEXT: OK
GL_EXT_bgra: OK
------------
GL_EXT_bindable_uniform: OK
------------------------
glGetUniformBufferSizeEXT: OK
glGetUniformOffsetEXT: OK
glUniformBufferEXT: OK
GL_EXT_blend_color: OK
-------------------
glBlendColorEXT: OK
GL_EXT_blend_equation_separate: OK
-------------------------------
glBlendEquationSeparateEXT: OK
GL_EXT_blend_func_extended: MISSING
---------------------------
glBindFragDataLocationIndexedEXT: MISSING
glGetFragDataIndexEXT: MISSING
glGetProgramResourceLocationIndexEXT: MISSING
GL_EXT_blend_func_separate: OK
---------------------------
glBlendFuncSeparateEXT: OK
GL_EXT_blend_logic_op: MISSING
----------------------
GL_EXT_blend_minmax: OK
--------------------
glBlendEquationEXT: OK
GL_EXT_blend_subtract: OK
----------------------
GL_EXT_buffer_storage: MISSING
----------------------
glBufferStorageEXT: MISSING
glNamedBufferStorageEXT: OK
GL_EXT_clear_texture: MISSING
---------------------
glClearTexImageEXT: MISSING
glClearTexSubImageEXT: MISSING
GL_EXT_clip_cull_distance: MISSING
--------------------------
GL_EXT_clip_volume_hint: MISSING
------------------------
GL_EXT_cmyka: MISSING
-------------
GL_EXT_color_buffer_float: MISSING
--------------------------
GL_EXT_color_buffer_half_float: MISSING
-------------------------------
GL_EXT_color_subtable: MISSING
----------------------
glColorSubTableEXT: MISSING
glCopyColorSubTableEXT: MISSING
GL_EXT_compiled_vertex_array: OK
-----------------------------
glLockArraysEXT: OK
glUnlockArraysEXT: OK
GL_EXT_compressed_ETC1_RGB8_sub_texture: MISSING
----------------------------------------
GL_EXT_conservative_depth: MISSING
--------------------------
GL_EXT_convolution: MISSING
-------------------
glConvolutionFilter1DEXT: MISSING
glConvolutionFilter2DEXT: MISSING
glConvolutionParameterfEXT: MISSING
glConvolutionParameterfvEXT: MISSING
glConvolutionParameteriEXT: MISSING
glConvolutionParameterivEXT: MISSING
glCopyConvolutionFilter1DEXT: MISSING
glCopyConvolutionFilter2DEXT: MISSING
glGetConvolutionFilterEXT: MISSING
glGetConvolutionParameterfvEXT: MISSING
glGetConvolutionParameterivEXT: MISSING
glGetSeparableFilterEXT: MISSING
glSeparableFilter2DEXT: MISSING
GL_EXT_coordinate_frame: MISSING
------------------------
glBinormalPointerEXT: MISSING
glTangentPointerEXT: MISSING
GL_EXT_copy_image: MISSING
------------------
glCopyImageSubDataEXT: MISSING
GL_EXT_copy_texture: OK
--------------------
glCopyTexImage1DEXT: OK
glCopyTexImage2DEXT: OK
glCopyTexSubImage1DEXT: OK
glCopyTexSubImage2DEXT: OK
glCopyTexSubImage3DEXT: OK
GL_EXT_cull_vertex: MISSING
-------------------
glCullParameterdvEXT: MISSING
glCullParameterfvEXT: MISSING
GL_EXT_debug_label: MISSING
-------------------
glGetObjectLabelEXT: MISSING
glLabelObjectEXT: MISSING
GL_EXT_debug_marker: MISSING
--------------------
glInsertEventMarkerEXT: MISSING
glPopGroupMarkerEXT: MISSING
glPushGroupMarkerEXT: MISSING
GL_EXT_depth_bounds_test: OK
-------------------------
glDepthBoundsEXT: OK
GL_EXT_direct_state_access: MISSING [OK]
---------------------------
glBindMultiTextureEXT: OK
glCheckNamedFramebufferStatusEXT: OK
glClientAttribDefaultEXT: OK
glCompressedMultiTexImage1DEXT: OK
glCompressedMultiTexImage2DEXT: OK
glCompressedMultiTexImage3DEXT: OK
glCompressedMultiTexSubImage1DEXT: OK
glCompressedMultiTexSubImage2DEXT: OK
glCompressedMultiTexSubImage3DEXT: OK
glCompressedTextureImage1DEXT: OK
glCompressedTextureImage2DEXT: OK
glCompressedTextureImage3DEXT: OK
glCompressedTextureSubImage1DEXT: OK
glCompressedTextureSubImage2DEXT: OK
glCompressedTextureSubImage3DEXT: OK
glCopyMultiTexImage1DEXT: OK
glCopyMultiTexImage2DEXT: OK
glCopyMultiTexSubImage1DEXT: OK
glCopyMultiTexSubImage2DEXT: OK
glCopyMultiTexSubImage3DEXT: OK
glCopyTextureImage1DEXT: OK
glCopyTextureImage2DEXT: OK
glCopyTextureSubImage1DEXT: OK
glCopyTextureSubImage2DEXT: OK
glCopyTextureSubImage3DEXT: OK
glDisableClientStateIndexedEXT: OK
glDisableClientStateiEXT: MISSING
glDisableVertexArrayAttribEXT: OK
glDisableVertexArrayEXT: OK
glEnableClientStateIndexedEXT: OK
glEnableClientStateiEXT: MISSING
glEnableVertexArrayAttribEXT: OK
glEnableVertexArrayEXT: OK
glFlushMappedNamedBufferRangeEXT: OK
glFramebufferDrawBufferEXT: OK
glFramebufferDrawBuffersEXT: OK
glFramebufferReadBufferEXT: OK
glGenerateMultiTexMipmapEXT: OK
glGenerateTextureMipmapEXT: OK
glGetCompressedMultiTexImageEXT: OK
glGetCompressedTextureImageEXT: OK
glGetDoubleIndexedvEXT: OK
glGetDoublei_vEXT: MISSING
glGetFloatIndexedvEXT: OK
glGetFloati_vEXT: MISSING
glGetFramebufferParameterivEXT: OK
glGetMultiTexEnvfvEXT: OK
glGetMultiTexEnvivEXT: OK
glGetMultiTexGendvEXT: OK
glGetMultiTexGenfvEXT: OK
glGetMultiTexGenivEXT: OK
glGetMultiTexImageEXT: OK
glGetMultiTexLevelParameterfvEXT: OK
glGetMultiTexLevelParameterivEXT: OK
glGetMultiTexParameterIivEXT: OK
glGetMultiTexParameterIuivEXT: OK
glGetMultiTexParameterfvEXT: OK
glGetMultiTexParameterivEXT: OK
glGetNamedBufferParameterivEXT: OK
glGetNamedBufferPointervEXT: OK
glGetNamedBufferSubDataEXT: OK
glGetNamedFramebufferAttachmentParameterivEXT: OK
glGetNamedProgramLocalParameterIivEXT: MISSING
glGetNamedProgramLocalParameterIuivEXT: MISSING
glGetNamedProgramLocalParameterdvEXT: OK
glGetNamedProgramLocalParameterfvEXT: OK
glGetNamedProgramStringEXT: OK
glGetNamedProgramivEXT: OK
glGetNamedRenderbufferParameterivEXT: OK
glGetPointerIndexedvEXT: OK
glGetPointeri_vEXT: MISSING
glGetTextureImageEXT: OK
glGetTextureLevelParameterfvEXT: OK
glGetTextureLevelParameterivEXT: OK
glGetTextureParameterIivEXT: OK
glGetTextureParameterIuivEXT: OK
glGetTextureParameterfvEXT: OK
glGetTextureParameterivEXT: OK
glGetVertexArrayIntegeri_vEXT: OK
glGetVertexArrayIntegervEXT: OK
glGetVertexArrayPointeri_vEXT: OK
glGetVertexArrayPointervEXT: OK
glMapNamedBufferEXT: OK
glMapNamedBufferRangeEXT: OK
glMatrixFrustumEXT: OK
glMatrixLoadIdentityEXT: OK
glMatrixLoadTransposedEXT: OK
glMatrixLoadTransposefEXT: OK
glMatrixLoaddEXT: OK
glMatrixLoadfEXT: OK
glMatrixMultTransposedEXT: OK
glMatrixMultTransposefEXT: OK
glMatrixMultdEXT: OK
glMatrixMultfEXT: OK
glMatrixOrthoEXT: OK
glMatrixPopEXT: OK
glMatrixPushEXT: OK
glMatrixRotatedEXT: OK
glMatrixRotatefEXT: OK
glMatrixScaledEXT: OK
glMatrixScalefEXT: OK
glMatrixTranslatedEXT: OK
glMatrixTranslatefEXT: OK
glMultiTexBufferEXT: OK
glMultiTexCoordPointerEXT: OK
glMultiTexEnvfEXT: OK
glMultiTexEnvfvEXT: OK
glMultiTexEnviEXT: OK
glMultiTexEnvivEXT: OK
glMultiTexGendEXT: OK
glMultiTexGendvEXT: OK
glMultiTexGenfEXT: OK
glMultiTexGenfvEXT: OK
glMultiTexGeniEXT: OK
glMultiTexGenivEXT: OK
glMultiTexImage1DEXT: OK
glMultiTexImage2DEXT: OK
glMultiTexImage3DEXT: OK
glMultiTexParameterIivEXT: OK
glMultiTexParameterIuivEXT: OK
glMultiTexParameterfEXT: OK
glMultiTexParameterfvEXT: OK
glMultiTexParameteriEXT: OK
glMultiTexParameterivEXT: OK
glMultiTexRenderbufferEXT: OK
glMultiTexSubImage1DEXT: OK
glMultiTexSubImage2DEXT: OK
glMultiTexSubImage3DEXT: OK
glNamedBufferDataEXT: OK
glNamedBufferSubDataEXT: OK
glNamedCopyBufferSubDataEXT: OK
glNamedFramebufferRenderbufferEXT: OK
glNamedFramebufferTexture1DEXT: OK
glNamedFramebufferTexture2DEXT: OK
glNamedFramebufferTexture3DEXT: OK
glNamedFramebufferTextureEXT: OK
glNamedFramebufferTextureFaceEXT: OK
glNamedFramebufferTextureLayerEXT: OK
glNamedProgramLocalParameter4dEXT: OK
glNamedProgramLocalParameter4dvEXT: OK
glNamedProgramLocalParameter4fEXT: OK
glNamedProgramLocalParameter4fvEXT: OK
glNamedProgramLocalParameterI4iEXT: MISSING
glNamedProgramLocalParameterI4ivEXT: MISSING
glNamedProgramLocalParameterI4uiEXT: MISSING
glNamedProgramLocalParameterI4uivEXT: MISSING
glNamedProgramLocalParameters4fvEXT: OK
glNamedProgramLocalParametersI4ivEXT: MISSING
glNamedProgramLocalParametersI4uivEXT: MISSING
glNamedProgramStringEXT: OK
glNamedRenderbufferStorageEXT: OK
glNamedRenderbufferStorageMultisampleCoverageEXT: MISSING
glNamedRenderbufferStorageMultisampleEXT: OK
glProgramUniform1fEXT: OK
glProgramUniform1fvEXT: OK
glProgramUniform1iEXT: OK
glProgramUniform1ivEXT: OK
glProgramUniform1uiEXT: OK
glProgramUniform1uivEXT: OK
glProgramUniform2fEXT: OK
glProgramUniform2fvEXT: OK
glProgramUniform2iEXT: OK
glProgramUniform2ivEXT: OK
glProgramUniform2uiEXT: OK
glProgramUniform2uivEXT: OK
glProgramUniform3fEXT: OK
glProgramUniform3fvEXT: OK
glProgramUniform3iEXT: OK
glProgramUniform3ivEXT: OK
glProgramUniform3uiEXT: OK
glProgramUniform3uivEXT: OK
glProgramUniform4fEXT: OK
glProgramUniform4fvEXT: OK
glProgramUniform4iEXT: OK
glProgramUniform4ivEXT: OK
glProgramUniform4uiEXT: OK
glProgramUniform4uivEXT: OK
glProgramUniformMatrix2fvEXT: OK
glProgramUniformMatrix2x3fvEXT: OK
glProgramUniformMatrix2x4fvEXT: OK
glProgramUniformMatrix3fvEXT: OK
glProgramUniformMatrix3x2fvEXT: OK
glProgramUniformMatrix3x4fvEXT: OK
glProgramUniformMatrix4fvEXT: OK
glProgramUniformMatrix4x2fvEXT: OK
glProgramUniformMatrix4x3fvEXT: OK
glPushClientAttribDefaultEXT: OK
glTextureBufferEXT: OK
glTextureImage1DEXT: OK
glTextureImage2DEXT: OK
glTextureImage3DEXT: OK
glTextureParameterIivEXT: OK
glTextureParameterIuivEXT: OK
glTextureParameterfEXT: OK
glTextureParameterfvEXT: OK
glTextureParameteriEXT: OK
glTextureParameterivEXT: OK
glTextureRenderbufferEXT: OK
glTextureSubImage1DEXT: OK
glTextureSubImage2DEXT: OK
glTextureSubImage3DEXT: OK
glUnmapNamedBufferEXT: OK
glVertexArrayColorOffsetEXT: OK
glVertexArrayEdgeFlagOffsetEXT: OK
glVertexArrayFogCoordOffsetEXT: OK
glVertexArrayIndexOffsetEXT: OK
glVertexArrayMultiTexCoordOffsetEXT: OK
glVertexArrayNormalOffsetEXT: OK
glVertexArraySecondaryColorOffsetEXT: OK
glVertexArrayTexCoordOffsetEXT: OK
glVertexArrayVertexAttribDivisorEXT: MISSING
glVertexArrayVertexAttribIOffsetEXT: OK
glVertexArrayVertexAttribOffsetEXT: OK
glVertexArrayVertexOffsetEXT: OK
GL_EXT_discard_framebuffer: MISSING
---------------------------
glDiscardFramebufferEXT: MISSING
GL_EXT_draw_buffers: MISSING
--------------------
glDrawBuffersEXT: MISSING
GL_EXT_draw_buffers2: OK
---------------------
glColorMaskIndexedEXT: OK
glDisableIndexedEXT: OK
glEnableIndexedEXT: OK
glGetBooleanIndexedvEXT: OK
glGetIntegerIndexedvEXT: OK
glIsEnabledIndexedEXT: OK
GL_EXT_draw_buffers_indexed: MISSING
----------------------------
glBlendEquationSeparateiEXT: MISSING
glBlendEquationiEXT: MISSING
glBlendFuncSeparateiEXT: MISSING
glBlendFunciEXT: MISSING
glColorMaskiEXT: MISSING
glDisableiEXT: MISSING
glEnableiEXT: MISSING
glIsEnablediEXT: MISSING
GL_EXT_draw_elements_base_vertex: MISSING
---------------------------------
glDrawElementsBaseVertexEXT: MISSING
glDrawElementsInstancedBaseVertexEXT: MISSING
glDrawRangeElementsBaseVertexEXT: MISSING
glMultiDrawElementsBaseVertexEXT: MISSING
GL_EXT_draw_instanced: OK
----------------------
glDrawArraysInstancedEXT: OK
glDrawElementsInstancedEXT: OK
GL_EXT_draw_range_elements: OK
---------------------------
glDrawRangeElementsEXT: OK
GL_EXT_external_buffer: MISSING
-----------------------
glBufferStorageExternalEXT: MISSING
glNamedBufferStorageExternalEXT: MISSING
GL_EXT_float_blend: MISSING
-------------------
GL_EXT_fog_coord: OK
-----------------
glFogCoordPointerEXT: OK
glFogCoorddEXT: OK
glFogCoorddvEXT: OK
glFogCoordfEXT: OK
glFogCoordfvEXT: OK
GL_EXT_frag_depth: MISSING
------------------
GL_EXT_fragment_lighting: MISSING
-------------------------
glFragmentColorMaterialEXT: MISSING
glFragmentLightModelfEXT: MISSING
glFragmentLightModelfvEXT: MISSING
glFragmentLightModeliEXT: MISSING
glFragmentLightModelivEXT: MISSING
glFragmentLightfEXT: MISSING
glFragmentLightfvEXT: MISSING
glFragmentLightiEXT: MISSING
glFragmentLightivEXT: MISSING
glFragmentMaterialfEXT: MISSING
glFragmentMaterialfvEXT: MISSING
glFragmentMaterialiEXT: MISSING
glFragmentMaterialivEXT: MISSING
glGetFragmentLightfvEXT: MISSING
glGetFragmentLightivEXT: MISSING
glGetFragmentMaterialfvEXT: MISSING
glGetFragmentMaterialivEXT: MISSING
glLightEnviEXT: MISSING
GL_EXT_framebuffer_blit: OK
------------------------
glBlitFramebufferEXT: OK
GL_EXT_framebuffer_multisample: OK
-------------------------------
glRenderbufferStorageMultisampleEXT: OK
GL_EXT_framebuffer_multisample_blit_scaled: MISSING
-------------------------------------------
GL_EXT_framebuffer_object: OK
--------------------------
glBindFramebufferEXT: OK
glBindRenderbufferEXT: OK
glCheckFramebufferStatusEXT: OK
glDeleteFramebuffersEXT: OK
glDeleteRenderbuffersEXT: OK
glFramebufferRenderbufferEXT: OK
glFramebufferTexture1DEXT: OK
glFramebufferTexture2DEXT: OK
glFramebufferTexture3DEXT: OK
glGenFramebuffersEXT: OK
glGenRenderbuffersEXT: OK
glGenerateMipmapEXT: OK
glGetFramebufferAttachmentParameterivEXT: OK
glGetRenderbufferParameterivEXT: OK
glIsFramebufferEXT: OK
glIsRenderbufferEXT: OK
glRenderbufferStorageEXT: OK
GL_EXT_framebuffer_sRGB: OK
------------------------
GL_EXT_geometry_point_size: MISSING
---------------------------
GL_EXT_geometry_shader: MISSING
-----------------------
GL_EXT_geometry_shader4: OK
------------------------
glFramebufferTextureEXT: OK
glFramebufferTextureFaceEXT: OK
glProgramParameteriEXT: OK
GL_EXT_gpu_program_parameters: OK
------------------------------
glProgramEnvParameters4fvEXT: OK
glProgramLocalParameters4fvEXT: OK
GL_EXT_gpu_shader4: OK
-------------------
glBindFragDataLocationEXT: OK
glGetFragDataLocationEXT: OK
glGetUniformuivEXT: OK
glGetVertexAttribIivEXT: OK
glGetVertexAttribIuivEXT: OK
glUniform1uiEXT: OK
glUniform1uivEXT: OK
glUniform2uiEXT: OK
glUniform2uivEXT: OK
glUniform3uiEXT: OK
glUniform3uivEXT: OK
glUniform4uiEXT: OK
glUniform4uivEXT: OK
glVertexAttribI1iEXT: OK
glVertexAttribI1ivEXT: OK
glVertexAttribI1uiEXT: OK
glVertexAttribI1uivEXT: OK
glVertexAttribI2iEXT: OK
glVertexAttribI2ivEXT: OK
glVertexAttribI2uiEXT: OK
glVertexAttribI2uivEXT: OK
glVertexAttribI3iEXT: OK
glVertexAttribI3ivEXT: OK
glVertexAttribI3uiEXT: OK
glVertexAttribI3uivEXT: OK
glVertexAttribI4bvEXT: OK
glVertexAttribI4iEXT: OK
glVertexAttribI4ivEXT: OK
glVertexAttribI4svEXT: OK
glVertexAttribI4ubvEXT: OK
glVertexAttribI4uiEXT: OK
glVertexAttribI4uivEXT: OK
glVertexAttribI4usvEXT: OK
glVertexAttribIPointerEXT: OK
GL_EXT_gpu_shader5: MISSING
-------------------
GL_EXT_histogram: OK
-----------------
glGetHistogramEXT: OK
glGetHistogramParameterfvEXT: OK
glGetHistogramParameterivEXT: OK
glGetMinmaxEXT: OK
glGetMinmaxParameterfvEXT: OK
glGetMinmaxParameterivEXT: OK
glHistogramEXT: OK
glMinmaxEXT: OK
glResetHistogramEXT: OK
glResetMinmaxEXT: OK
GL_EXT_index_array_formats: MISSING
---------------------------
GL_EXT_index_func: MISSING
------------------
glIndexFuncEXT: MISSING
GL_EXT_index_material: MISSING
----------------------
glIndexMaterialEXT: MISSING
GL_EXT_index_texture: MISSING
---------------------
GL_EXT_instanced_arrays: MISSING
------------------------
glVertexAttribDivisorEXT: MISSING
GL_EXT_light_texture: MISSING
---------------------
glApplyTextureEXT: MISSING
glTextureLightEXT: MISSING
glTextureMaterialEXT: MISSING
GL_EXT_map_buffer_range: MISSING
------------------------
glFlushMappedBufferRangeEXT: MISSING
glMapBufferRangeEXT: MISSING
GL_EXT_memory_object: MISSING
---------------------
glBufferStorageMemEXT: MISSING
glCreateMemoryObjectsEXT: MISSING
glDeleteMemoryObjectsEXT: MISSING
glGetMemoryObjectParameterivEXT: MISSING
glGetUnsignedBytei_vEXT: MISSING
glGetUnsignedBytevEXT: MISSING
glIsMemoryObjectEXT: MISSING
glMemoryObjectParameterivEXT: MISSING
glNamedBufferStorageMemEXT: MISSING
glTexStorageMem1DEXT: MISSING
glTexStorageMem2DEXT: MISSING
glTexStorageMem2DMultisampleEXT: MISSING
glTexStorageMem3DEXT: MISSING
glTexStorageMem3DMultisampleEXT: MISSING
glTextureStorageMem1DEXT: MISSING
glTextureStorageMem2DEXT: MISSING
glTextureStorageMem2DMultisampleEXT: MISSING
glTextureStorageMem3DEXT: MISSING
glTextureStorageMem3DMultisampleEXT: MISSING
GL_EXT_memory_object_fd: MISSING
------------------------
glImportMemoryFdEXT: MISSING
GL_EXT_memory_object_win32: MISSING
---------------------------
glImportMemoryWin32HandleEXT: MISSING
glImportMemoryWin32NameEXT: MISSING
GL_EXT_misc_attribute: MISSING
----------------------
GL_EXT_multi_draw_arrays: OK
-------------------------
glMultiDrawArraysEXT: OK
glMultiDrawElementsEXT: OK
GL_EXT_multi_draw_indirect: MISSING
---------------------------
glMultiDrawArraysIndirectEXT: MISSING
glMultiDrawElementsIndirectEXT: MISSING
GL_EXT_multiple_textures: MISSING
-------------------------
GL_EXT_multisample: MISSING
-------------------
glSampleMaskEXT: MISSING
glSamplePatternEXT: MISSING
GL_EXT_multisample_compatibility: MISSING
---------------------------------
GL_EXT_multisampled_render_to_texture: MISSING
--------------------------------------
glFramebufferTexture2DMultisampleEXT: MISSING
GL_EXT_multisampled_render_to_texture2: MISSING
---------------------------------------
GL_EXT_multiview_draw_buffers: MISSING
------------------------------
glDrawBuffersIndexedEXT: MISSING
glGetIntegeri_vEXT: MISSING
glReadBufferIndexedEXT: MISSING
GL_EXT_packed_depth_stencil: OK
----------------------------
GL_EXT_packed_float: OK
--------------------
GL_EXT_packed_pixels: OK
---------------------
GL_EXT_paletted_texture: MISSING
------------------------
glColorTableEXT: MISSING
glGetColorTableEXT: MISSING
glGetColorTableParameterfvEXT: MISSING
glGetColorTableParameterivEXT: MISSING
GL_EXT_pixel_buffer_object: OK
---------------------------
GL_EXT_pixel_transform: MISSING
-----------------------
glGetPixelTransformParameterfvEXT: MISSING
glGetPixelTransformParameterivEXT: MISSING
glPixelTransformParameterfEXT: MISSING
glPixelTransformParameterfvEXT: MISSING
glPixelTransformParameteriEXT: MISSING
glPixelTransformParameterivEXT: MISSING
GL_EXT_pixel_transform_color_table: MISSING
-----------------------------------
GL_EXT_point_parameters: OK
------------------------
glPointParameterfEXT: OK
glPointParameterfvEXT: OK
GL_EXT_polygon_offset: MISSING
----------------------
glPolygonOffsetEXT: MISSING
GL_EXT_polygon_offset_clamp: OK
----------------------------
glPolygonOffsetClampEXT: OK
GL_EXT_post_depth_coverage: MISSING
---------------------------
GL_EXT_provoking_vertex: OK
------------------------
glProvokingVertexEXT: OK
GL_EXT_pvrtc_sRGB: MISSING
------------------
GL_EXT_raster_multisample: MISSING
--------------------------
glCoverageModulationNV: MISSING
glCoverageModulationTableNV: MISSING
glGetCoverageModulationTableNV: MISSING
glRasterSamplesEXT: MISSING
GL_EXT_read_format_bgra: MISSING
------------------------
GL_EXT_render_snorm: MISSING
--------------------
GL_EXT_rescale_normal: OK
----------------------
GL_EXT_sRGB: MISSING
------------
GL_EXT_sRGB_write_control: MISSING
--------------------------
GL_EXT_scene_marker: MISSING
--------------------
glBeginSceneEXT: MISSING
glEndSceneEXT: MISSING
GL_EXT_secondary_color: OK
-----------------------
glSecondaryColor3bEXT: OK
glSecondaryColor3bvEXT: OK
glSecondaryColor3dEXT: OK
glSecondaryColor3dvEXT: OK
glSecondaryColor3fEXT: OK
glSecondaryColor3fvEXT: OK
glSecondaryColor3iEXT: OK
glSecondaryColor3ivEXT: OK
glSecondaryColor3sEXT: OK
glSecondaryColor3svEXT: OK
glSecondaryColor3ubEXT: OK
glSecondaryColor3ubvEXT: OK
glSecondaryColor3uiEXT: OK
glSecondaryColor3uivEXT: OK
glSecondaryColor3usEXT: OK
glSecondaryColor3usvEXT: OK
glSecondaryColorPointerEXT: OK
GL_EXT_semaphore: MISSING
-----------------
glDeleteSemaphoresEXT: MISSING
glGenSemaphoresEXT: MISSING
glGetSemaphoreParameterui64vEXT: MISSING
glIsSemaphoreEXT: MISSING
glSemaphoreParameterui64vEXT: MISSING
glSignalSemaphoreEXT: MISSING
glWaitSemaphoreEXT: MISSING
GL_EXT_semaphore_fd: MISSING
--------------------
glImportSemaphoreFdEXT: MISSING
GL_EXT_semaphore_win32: MISSING
-----------------------
glImportSemaphoreWin32HandleEXT: MISSING
glImportSemaphoreWin32NameEXT: MISSING
GL_EXT_separate_shader_objects: MISSING
-------------------------------
glActiveProgramEXT: MISSING
glCreateShaderProgramEXT: MISSING
glUseShaderProgramEXT: MISSING
GL_EXT_separate_specular_color: OK
-------------------------------
GL_EXT_shader_framebuffer_fetch: MISSING
--------------------------------
GL_EXT_shader_group_vote: MISSING
-------------------------
GL_EXT_shader_image_load_formatted: MISSING
-----------------------------------
GL_EXT_shader_image_load_store: OK
-------------------------------
glBindImageTextureEXT: OK
glMemoryBarrierEXT: OK
GL_EXT_shader_implicit_conversions: MISSING
-----------------------------------
GL_EXT_shader_integer_mix: OK
--------------------------
GL_EXT_shader_io_blocks: MISSING
------------------------
GL_EXT_shader_non_constant_global_initializers: MISSING
-----------------------------------------------
GL_EXT_shader_pixel_local_storage: MISSING
----------------------------------
GL_EXT_shader_pixel_local_storage2: MISSING
-----------------------------------
glClearPixelLocalStorageuiEXT: MISSING
glFramebufferPixelLocalStorageSizeEXT: MISSING
glGetFramebufferPixelLocalStorageSizeEXT: MISSING
GL_EXT_shader_texture_lod: MISSING
--------------------------
GL_EXT_shadow_funcs: OK
--------------------
GL_EXT_shadow_samplers: MISSING
-----------------------
GL_EXT_shared_texture_palette: MISSING
------------------------------
GL_EXT_sparse_texture: MISSING
----------------------
glTexPageCommitmentEXT: MISSING
glTexturePageCommitmentEXT: OK
GL_EXT_sparse_texture2: MISSING
-----------------------
GL_EXT_stencil_clear_tag: MISSING
-------------------------
GL_EXT_stencil_two_side: MISSING
------------------------
glActiveStencilFaceEXT: MISSING
GL_EXT_stencil_wrap: OK
--------------------
GL_EXT_subtexture: OK
------------------
glTexSubImage1DEXT: OK
glTexSubImage2DEXT: OK
glTexSubImage3DEXT: OK
GL_EXT_texture: MISSING
---------------
GL_EXT_texture3D: OK
-----------------
glTexImage3DEXT: OK
GL_EXT_texture_array: OK
---------------------
glFramebufferTextureLayerEXT: OK
GL_EXT_texture_buffer_object: OK
-----------------------------
glTexBufferEXT: OK
GL_EXT_texture_compression_astc_decode_mode: MISSING
--------------------------------------------
GL_EXT_texture_compression_astc_decode_mode_rgb9e5: MISSING
---------------------------------------------------
GL_EXT_texture_compression_bptc: OK
--------------------------------
GL_EXT_texture_compression_dxt1: MISSING
--------------------------------
GL_EXT_texture_compression_latc: OK
--------------------------------
GL_EXT_texture_compression_rgtc: OK
--------------------------------
GL_EXT_texture_compression_s3tc: OK
--------------------------------
GL_EXT_texture_cube_map: OK
------------------------
GL_EXT_texture_cube_map_array: MISSING
------------------------------
GL_EXT_texture_edge_clamp: OK
--------------------------
GL_EXT_texture_env: MISSING
-------------------
GL_EXT_texture_env_add: OK
-----------------------
GL_EXT_texture_env_combine: OK
---------------------------
GL_EXT_texture_env_dot3: OK
------------------------
GL_EXT_texture_filter_anisotropic: OK
----------------------------------
GL_EXT_texture_filter_minmax: MISSING
-----------------------------
GL_EXT_texture_format_BGRA8888: MISSING
-------------------------------
GL_EXT_texture_integer: OK
-----------------------
glClearColorIiEXT: OK
glClearColorIuiEXT: OK
glGetTexParameterIivEXT: OK
glGetTexParameterIuivEXT: OK
glTexParameterIivEXT: OK
glTexParameterIuivEXT: OK
GL_EXT_texture_lod_bias: OK
------------------------
GL_EXT_texture_mirror_clamp: OK
----------------------------
GL_EXT_texture_norm16: MISSING
----------------------
GL_EXT_texture_object: OK
----------------------
glAreTexturesResidentEXT: OK
glBindTextureEXT: OK
glDeleteTexturesEXT: OK
glGenTexturesEXT: OK
glIsTextureEXT: OK
glPrioritizeTexturesEXT: OK
GL_EXT_texture_perturb_normal: MISSING
------------------------------
glTextureNormalEXT: MISSING
GL_EXT_texture_rectangle: OK
-------------------------
GL_EXT_texture_rg: MISSING
------------------
GL_EXT_texture_sRGB: OK
--------------------
GL_EXT_texture_sRGB_R8: MISSING
-----------------------
GL_EXT_texture_sRGB_RG8: MISSING
------------------------
GL_EXT_texture_sRGB_decode: OK
---------------------------
GL_EXT_texture_shared_exponent: OK
-------------------------------
GL_EXT_texture_snorm: OK
---------------------
GL_EXT_texture_storage: OK
-----------------------
glTexStorage1DEXT: OK
glTexStorage2DEXT: OK
glTexStorage3DEXT: OK
glTextureStorage1DEXT: OK
glTextureStorage2DEXT: OK
glTextureStorage3DEXT: OK
GL_EXT_texture_swizzle: OK
-----------------------
GL_EXT_texture_type_2_10_10_10_REV: MISSING
-----------------------------------
GL_EXT_texture_view: MISSING
--------------------
glTextureViewEXT: MISSING
GL_EXT_timer_query: OK
-------------------
glGetQueryObjecti64vEXT: OK
glGetQueryObjectui64vEXT: OK
GL_EXT_transform_feedback: OK
--------------------------
glBeginTransformFeedbackEXT: OK
glBindBufferBaseEXT: OK
glBindBufferOffsetEXT: OK
glBindBufferRangeEXT: OK
glEndTransformFeedbackEXT: OK
glGetTransformFeedbackVaryingEXT: OK
glTransformFeedbackVaryingsEXT: OK
GL_EXT_unpack_subimage: MISSING
-----------------------
GL_EXT_vertex_array: OK
--------------------
glArrayElementEXT: OK
glColorPointerEXT: OK
glDrawArraysEXT: OK
glEdgeFlagPointerEXT: OK
glIndexPointerEXT: OK
glNormalPointerEXT: OK
glTexCoordPointerEXT: OK
glVertexPointerEXT: OK
GL_EXT_vertex_array_bgra: OK
-------------------------
GL_EXT_vertex_array_setXXX: MISSING
---------------------------
glBindArraySetEXT: MISSING
glCreateArraySetExt: MISSING
glDeleteArraySetsEXT: MISSING
GL_EXT_vertex_attrib_64bit: OK
---------------------------
glGetVertexAttribLdvEXT: OK
glVertexArrayVertexAttribLOffsetEXT: OK
glVertexAttribL1dEXT: OK
glVertexAttribL1dvEXT: OK
glVertexAttribL2dEXT: OK
glVertexAttribL2dvEXT: OK
glVertexAttribL3dEXT: OK
glVertexAttribL3dvEXT: OK
glVertexAttribL4dEXT: OK
glVertexAttribL4dvEXT: OK
glVertexAttribLPointerEXT: OK
GL_EXT_vertex_shader: OK [MISSING]
---------------------
glBeginVertexShaderEXT: OK
glBindLightParameterEXT: OK
glBindMaterialParameterEXT: OK
glBindParameterEXT: OK
glBindTexGenParameterEXT: OK
glBindTextureUnitParameterEXT: OK
glBindVertexShaderEXT: OK
glDeleteVertexShaderEXT: OK
glDisableVariantClientStateEXT: OK
glEnableVariantClientStateEXT: OK
glEndVertexShaderEXT: OK
glExtractComponentEXT: OK
glGenSymbolsEXT: OK
glGenVertexShadersEXT: OK
glGetInvariantBooleanvEXT: OK
glGetInvariantFloatvEXT: OK
glGetInvariantIntegervEXT: OK
glGetLocalConstantBooleanvEXT: OK
glGetLocalConstantFloatvEXT: OK
glGetLocalConstantIntegervEXT: OK
glGetVariantBooleanvEXT: OK
glGetVariantFloatvEXT: OK
glGetVariantIntegervEXT: OK
glGetVariantPointervEXT: OK
glInsertComponentEXT: OK
glIsVariantEnabledEXT: OK
glSetInvariantEXT: OK
glSetLocalConstantEXT: OK
glShaderOp1EXT: OK
glShaderOp2EXT: OK
glShaderOp3EXT: OK
glSwizzleEXT: OK
glVariantPointerEXT: OK
glVariantbvEXT: OK
glVariantdvEXT: OK
glVariantfvEXT: OK
glVariantivEXT: OK
glVariantsvEXT: OK
glVariantubvEXT: OK
glVariantuivEXT: OK
glVariantusvEXT: OK
glWriteMaskEXT: OK
GL_EXT_vertex_weighting: MISSING
------------------------
glVertexWeightPointerEXT: MISSING
glVertexWeightfEXT: MISSING
glVertexWeightfvEXT: MISSING
GL_EXT_win32_keyed_mutex: MISSING
-------------------------
glAcquireKeyedMutexWin32EXT: MISSING
glReleaseKeyedMutexWin32EXT: MISSING
GL_EXT_window_rectangles: MISSING
-------------------------
glWindowRectanglesEXT: MISSING
GL_EXT_x11_sync_object: MISSING
-----------------------
glImportSyncEXT: MISSING
GL_GREMEDY_frame_terminator: MISSING
----------------------------
glFrameTerminatorGREMEDY: MISSING
GL_GREMEDY_string_marker: MISSING
-------------------------
glStringMarkerGREMEDY: MISSING
GL_HP_convolution_border_modes: MISSING
-------------------------------
GL_HP_image_transform: MISSING
----------------------
glGetImageTransformParameterfvHP: MISSING
glGetImageTransformParameterivHP: MISSING
glImageTransformParameterfHP: MISSING
glImageTransformParameterfvHP: MISSING
glImageTransformParameteriHP: MISSING
glImageTransformParameterivHP: MISSING
GL_HP_occlusion_test: MISSING
---------------------
GL_HP_texture_lighting: MISSING
-----------------------
GL_IBM_cull_vertex: MISSING
-------------------
GL_IBM_multimode_draw_arrays: MISSING
-----------------------------
glMultiModeDrawArraysIBM: MISSING
glMultiModeDrawElementsIBM: MISSING
GL_IBM_rasterpos_clip: MISSING
----------------------
GL_IBM_static_data: MISSING
-------------------
GL_IBM_texture_mirrored_repeat: OK
-------------------------------
GL_IBM_vertex_array_lists: MISSING
--------------------------
glColorPointerListIBM: MISSING
glEdgeFlagPointerListIBM: MISSING
glFogCoordPointerListIBM: MISSING
glIndexPointerListIBM: MISSING
glNormalPointerListIBM: MISSING
glSecondaryColorPointerListIBM: MISSING
glTexCoordPointerListIBM: MISSING
glVertexPointerListIBM: MISSING
GL_INGR_color_clamp: MISSING
--------------------
GL_INGR_interlace_read: MISSING
-----------------------
GL_INTEL_conservative_rasterization: MISSING
------------------------------------
GL_INTEL_fragment_shader_ordering: OK
----------------------------------
GL_INTEL_framebuffer_CMAA: MISSING
--------------------------
GL_INTEL_map_texture: MISSING
---------------------
glMapTexture2DINTEL: MISSING
glSyncTextureINTEL: MISSING
glUnmapTexture2DINTEL: MISSING
GL_INTEL_parallel_arrays: MISSING
-------------------------
glColorPointervINTEL: MISSING
glNormalPointervINTEL: MISSING
glTexCoordPointervINTEL: MISSING
glVertexPointervINTEL: MISSING
GL_INTEL_performance_query: MISSING
---------------------------
glBeginPerfQueryINTEL: MISSING
glCreatePerfQueryINTEL: MISSING
glDeletePerfQueryINTEL: MISSING
glEndPerfQueryINTEL: MISSING
glGetFirstPerfQueryIdINTEL: MISSING
glGetNextPerfQueryIdINTEL: MISSING
glGetPerfCounterInfoINTEL: MISSING
glGetPerfQueryDataINTEL: MISSING
glGetPerfQueryIdByNameINTEL: MISSING
glGetPerfQueryInfoINTEL: MISSING
GL_INTEL_texture_scissor: MISSING
-------------------------
glTexScissorFuncINTEL: MISSING
glTexScissorINTEL: MISSING
GL_KHR_blend_equation_advanced: MISSING
-------------------------------
glBlendBarrierKHR: MISSING
GL_KHR_blend_equation_advanced_coherent: MISSING
----------------------------------------
GL_KHR_context_flush_control: OK
-----------------------------
GL_KHR_debug: OK
-------------
glDebugMessageCallback: OK
glDebugMessageControl: OK
glDebugMessageInsert: OK
glGetDebugMessageLog: OK
glGetObjectLabel: OK
glGetObjectPtrLabel: OK
glObjectLabel: OK
glObjectPtrLabel: OK
glPopDebugGroup: OK
glPushDebugGroup: OK
GL_KHR_no_error: MISSING
----------------
GL_KHR_parallel_shader_compile: MISSING
-------------------------------
glMaxShaderCompilerThreadsKHR: MISSING
GL_KHR_robust_buffer_access_behavior: OK
-------------------------------------
GL_KHR_robustness: OK
------------------
glGetnUniformfv: OK
glGetnUniformiv: OK
glGetnUniformuiv: OK
glReadnPixels: OK
GL_KHR_texture_compression_astc_hdr: MISSING
------------------------------------
GL_KHR_texture_compression_astc_ldr: MISSING
------------------------------------
GL_KHR_texture_compression_astc_sliced_3d: MISSING
------------------------------------------
GL_KTX_buffer_region: OK
---------------------
glBufferRegionEnabled: OK
glDeleteBufferRegion: OK
glDrawBufferRegion: OK
glNewBufferRegion: OK
glReadBufferRegion: OK
GL_MESAX_texture_stack: MISSING
-----------------------
GL_MESA_pack_invert: MISSING
--------------------
GL_MESA_resize_buffers: MISSING
-----------------------
glResizeBuffersMESA: MISSING
GL_MESA_shader_integer_functions: MISSING
---------------------------------
GL_MESA_window_pos: MISSING
-------------------
glWindowPos2dMESA: MISSING
glWindowPos2dvMESA: MISSING
glWindowPos2fMESA: MISSING
glWindowPos2fvMESA: MISSING
glWindowPos2iMESA: MISSING
glWindowPos2ivMESA: MISSING
glWindowPos2sMESA: MISSING
glWindowPos2svMESA: MISSING
glWindowPos3dMESA: MISSING
glWindowPos3dvMESA: MISSING
glWindowPos3fMESA: MISSING
glWindowPos3fvMESA: MISSING
glWindowPos3iMESA: MISSING
glWindowPos3ivMESA: MISSING
glWindowPos3sMESA: MISSING
glWindowPos3svMESA: MISSING
glWindowPos4dMESA: MISSING
glWindowPos4dvMESA: MISSING
glWindowPos4fMESA: MISSING
glWindowPos4fvMESA: MISSING
glWindowPos4iMESA: MISSING
glWindowPos4ivMESA: MISSING
glWindowPos4sMESA: MISSING
glWindowPos4svMESA: MISSING
GL_MESA_ycbcr_texture: MISSING
----------------------
GL_NVX_blend_equation_advanced_multi_draw_buffers: MISSING
--------------------------------------------------
GL_NVX_conditional_render: MISSING
--------------------------
glBeginConditionalRenderNVX: MISSING
glEndConditionalRenderNVX: MISSING
GL_NVX_gpu_memory_info: MISSING
-----------------------
GL_NVX_linked_gpu_multicast: OK [MISSING]
----------------------------
glLGPUCopyImageSubDataNVX: OK
glLGPUInterlockNVX: OK
glLGPUNamedBufferSubDataNVX: OK
GL_NV_3dvision_settings: MISSING
------------------------
glStereoParameterfNV: MISSING
glStereoParameteriNV: MISSING
GL_NV_EGL_stream_consumer_external: MISSING
-----------------------------------
GL_NV_alpha_to_coverage_dither_control: OK
---------------------------------------
GL_NV_bgr: MISSING
----------
GL_NV_bindless_multi_draw_indirect: MISSING
-----------------------------------
glMultiDrawArraysIndirectBindlessNV: MISSING
glMultiDrawElementsIndirectBindlessNV: MISSING
GL_NV_bindless_multi_draw_indirect_count: MISSING
-----------------------------------------
glMultiDrawArraysIndirectBindlessCountNV: MISSING
glMultiDrawElementsIndirectBindlessCountNV: MISSING
GL_NV_bindless_texture: MISSING
-----------------------
glGetImageHandleNV: MISSING
glGetTextureHandleNV: MISSING
glGetTextureSamplerHandleNV: MISSING
glIsImageHandleResidentNV: MISSING
glIsTextureHandleResidentNV: MISSING
glMakeImageHandleNonResidentNV: MISSING
glMakeImageHandleResidentNV: MISSING
glMakeTextureHandleNonResidentNV: MISSING
glMakeTextureHandleResidentNV: MISSING
glProgramUniformHandleui64NV: MISSING
glProgramUniformHandleui64vNV: MISSING
glUniformHandleui64NV: MISSING
glUniformHandleui64vNV: MISSING
GL_NV_blend_equation_advanced: MISSING
------------------------------
glBlendBarrierNV: MISSING
glBlendParameteriNV: MISSING
GL_NV_blend_equation_advanced_coherent: MISSING
---------------------------------------
GL_NV_blend_minmax_factor: MISSING
--------------------------
GL_NV_blend_square: OK
-------------------
GL_NV_clip_space_w_scaling: MISSING
---------------------------
glViewportPositionWScaleNV: MISSING
GL_NV_command_list: MISSING
-------------------
glCallCommandListNV: MISSING
glCommandListSegmentsNV: MISSING
glCompileCommandListNV: MISSING
glCreateCommandListsNV: MISSING
glCreateStatesNV: MISSING
glDeleteCommandListsNV: MISSING
glDeleteStatesNV: MISSING
glDrawCommandsAddressNV: MISSING
glDrawCommandsNV: MISSING
glDrawCommandsStatesAddressNV: MISSING
glDrawCommandsStatesNV: MISSING
glGetCommandHeaderNV: MISSING
glGetStageIndexNV: MISSING
glIsCommandListNV: MISSING
glIsStateNV: MISSING
glListDrawCommandsStatesClientNV: MISSING
glStateCaptureNV: MISSING
GL_NV_compute_program5: MISSING
-----------------------
GL_NV_conditional_render: OK
-------------------------
glBeginConditionalRenderNV: OK
glEndConditionalRenderNV: OK
GL_NV_conservative_raster: MISSING
--------------------------
glSubpixelPrecisionBiasNV: MISSING
GL_NV_conservative_raster_dilate: MISSING
---------------------------------
glConservativeRasterParameterfNV: MISSING
GL_NV_conservative_raster_pre_snap_triangles: MISSING
---------------------------------------------
glConservativeRasterParameteriNV: MISSING
GL_NV_copy_buffer: MISSING
------------------
glCopyBufferSubDataNV: MISSING
GL_NV_copy_depth_to_color: OK
--------------------------
GL_NV_copy_image: OK
-----------------
glCopyImageSubDataNV: OK
GL_NV_deep_texture3D: MISSING
---------------------
GL_NV_depth_buffer_float: OK
-------------------------
glClearDepthdNV: OK
glDepthBoundsdNV: OK
glDepthRangedNV: OK
GL_NV_depth_clamp: MISSING
------------------
GL_NV_depth_range_unclamped: MISSING
----------------------------
GL_NV_draw_buffers: MISSING
-------------------
glDrawBuffersNV: MISSING
GL_NV_draw_instanced: MISSING
---------------------
glDrawArraysInstancedNV: MISSING
glDrawElementsInstancedNV: MISSING
GL_NV_draw_texture: MISSING
-------------------
glDrawTextureNV: MISSING
GL_NV_draw_vulkan_image: MISSING
------------------------
glDrawVkImageNV: MISSING
glGetVkProcAddrNV: MISSING
glSignalVkFenceNV: MISSING
glSignalVkSemaphoreNV: MISSING
glWaitVkSemaphoreNV: MISSING
GL_NV_evaluators: MISSING
-----------------
glEvalMapsNV: MISSING
glGetMapAttribParameterfvNV: MISSING
glGetMapAttribParameterivNV: MISSING
glGetMapControlPointsNV: MISSING
glGetMapParameterfvNV: MISSING
glGetMapParameterivNV: MISSING
glMapControlPointsNV: MISSING
glMapParameterfvNV: MISSING
glMapParameterivNV: MISSING
GL_NV_explicit_attrib_location: MISSING
-------------------------------
GL_NV_explicit_multisample: OK
---------------------------
glGetMultisamplefvNV: OK
glSampleMaskIndexedNV: OK
glTexRenderbufferNV: OK
GL_NV_fbo_color_attachments: MISSING
----------------------------
GL_NV_fence: MISSING
------------
glDeleteFencesNV: MISSING
glFinishFenceNV: MISSING
glGenFencesNV: MISSING
glGetFenceivNV: MISSING
glIsFenceNV: MISSING
glSetFenceNV: MISSING
glTestFenceNV: MISSING
GL_NV_fill_rectangle: MISSING
---------------------
GL_NV_float_buffer: OK
-------------------
GL_NV_fog_distance: MISSING
-------------------
GL_NV_fragment_coverage_to_color: MISSING
---------------------------------
glFragmentCoverageColorNV: MISSING
GL_NV_fragment_program: MISSING
-----------------------
glGetProgramNamedParameterdvNV: MISSING
glGetProgramNamedParameterfvNV: MISSING
glProgramNamedParameter4dNV: MISSING
glProgramNamedParameter4dvNV: MISSING
glProgramNamedParameter4fNV: MISSING
glProgramNamedParameter4fvNV: MISSING
GL_NV_fragment_program2: MISSING
------------------------
GL_NV_fragment_program4: MISSING
------------------------
GL_NV_fragment_program_option: MISSING
------------------------------
GL_NV_fragment_shader_interlock: MISSING
--------------------------------
GL_NV_framebuffer_blit: MISSING
-----------------------
glBlitFramebufferNV: MISSING
GL_NV_framebuffer_mixed_samples: MISSING
--------------------------------
GL_NV_framebuffer_multisample: MISSING
------------------------------
glRenderbufferStorageMultisampleNV: MISSING
GL_NV_framebuffer_multisample_coverage: MISSING
---------------------------------------
glRenderbufferStorageMultisampleCoverageNV: MISSING
GL_NV_generate_mipmap_sRGB: MISSING
---------------------------
GL_NV_geometry_program4: MISSING
------------------------
glProgramVertexLimitNV: MISSING
GL_NV_geometry_shader4: MISSING
-----------------------
GL_NV_geometry_shader_passthrough: MISSING
----------------------------------
GL_NV_gpu_multicast: MISSING
--------------------
glMulticastBarrierNV: MISSING
glMulticastBlitFramebufferNV: MISSING
glMulticastBufferSubDataNV: MISSING
glMulticastCopyBufferSubDataNV: MISSING
glMulticastCopyImageSubDataNV: MISSING
glMulticastFramebufferSampleLocationsfvNV: MISSING
glMulticastGetQueryObjecti64vNV: MISSING
glMulticastGetQueryObjectivNV: MISSING
glMulticastGetQueryObjectui64vNV: MISSING
glMulticastGetQueryObjectuivNV: MISSING
glMulticastWaitSyncNV: MISSING
glRenderGpuMaskNV: MISSING
GL_NV_gpu_program4: MISSING
-------------------
glProgramEnvParameterI4iNV: MISSING
glProgramEnvParameterI4ivNV: MISSING
glProgramEnvParameterI4uiNV: MISSING
glProgramEnvParameterI4uivNV: MISSING
glProgramEnvParametersI4ivNV: MISSING
glProgramEnvParametersI4uivNV: MISSING
glProgramLocalParameterI4iNV: MISSING
glProgramLocalParameterI4ivNV: MISSING
glProgramLocalParameterI4uiNV: MISSING
glProgramLocalParameterI4uivNV: MISSING
glProgramLocalParametersI4ivNV: MISSING
glProgramLocalParametersI4uivNV: MISSING
GL_NV_gpu_program5: MISSING
-------------------
GL_NV_gpu_program5_mem_extended: MISSING
--------------------------------
GL_NV_gpu_program_fp64: MISSING
-----------------------
GL_NV_gpu_shader5: OK [MISSING]
------------------
glGetUniformi64vNV: OK
glGetUniformui64vNV: OK
glProgramUniform1i64NV: OK
glProgramUniform1i64vNV: OK
glProgramUniform1ui64NV: OK
glProgramUniform1ui64vNV: OK
glProgramUniform2i64NV: OK
glProgramUniform2i64vNV: OK
glProgramUniform2ui64NV: OK
glProgramUniform2ui64vNV: OK
glProgramUniform3i64NV: OK
glProgramUniform3i64vNV: OK
glProgramUniform3ui64NV: OK
glProgramUniform3ui64vNV: OK
glProgramUniform4i64NV: OK
glProgramUniform4i64vNV: OK
glProgramUniform4ui64NV: OK
glProgramUniform4ui64vNV: OK
glUniform1i64NV: OK
glUniform1i64vNV: OK
glUniform1ui64NV: OK
glUniform1ui64vNV: OK
glUniform2i64NV: OK
glUniform2i64vNV: OK
glUniform2ui64NV: OK
glUniform2ui64vNV: OK
glUniform3i64NV: OK
glUniform3i64vNV: OK
glUniform3ui64NV: OK
glUniform3ui64vNV: OK
glUniform4i64NV: OK
glUniform4i64vNV: OK
glUniform4ui64NV: OK
glUniform4ui64vNV: OK
GL_NV_half_float: MISSING [OK]
-----------------
glColor3hNV: OK
glColor3hvNV: OK
glColor4hNV: OK
glColor4hvNV: OK
glFogCoordhNV: OK
glFogCoordhvNV: OK
glMultiTexCoord1hNV: OK
glMultiTexCoord1hvNV: OK
glMultiTexCoord2hNV: OK
glMultiTexCoord2hvNV: OK
glMultiTexCoord3hNV: OK
glMultiTexCoord3hvNV: OK
glMultiTexCoord4hNV: OK
glMultiTexCoord4hvNV: OK
glNormal3hNV: OK
glNormal3hvNV: OK
glSecondaryColor3hNV: OK
glSecondaryColor3hvNV: OK
glTexCoord1hNV: OK
glTexCoord1hvNV: OK
glTexCoord2hNV: OK
glTexCoord2hvNV: OK
glTexCoord3hNV: OK
glTexCoord3hvNV: OK
glTexCoord4hNV: OK
glTexCoord4hvNV: OK
glVertex2hNV: OK
glVertex2hvNV: OK
glVertex3hNV: OK
glVertex3hvNV: OK
glVertex4hNV: OK
glVertex4hvNV: OK
glVertexAttrib1hNV: MISSING
glVertexAttrib1hvNV: MISSING
glVertexAttrib2hNV: MISSING
glVertexAttrib2hvNV: MISSING
glVertexAttrib3hNV: MISSING
glVertexAttrib3hvNV: MISSING
glVertexAttrib4hNV: MISSING
glVertexAttrib4hvNV: MISSING
glVertexAttribs1hvNV: MISSING
glVertexAttribs2hvNV: MISSING
glVertexAttribs3hvNV: MISSING
glVertexAttribs4hvNV: MISSING
glVertexWeighthNV: MISSING
glVertexWeighthvNV: MISSING
GL_NV_image_formats: MISSING
--------------------
GL_NV_instanced_arrays: MISSING
-----------------------
glVertexAttribDivisorNV: MISSING
GL_NV_internalformat_sample_query: MISSING
----------------------------------
glGetInternalformatSampleivNV: MISSING
GL_NV_light_max_exponent: MISSING
-------------------------
GL_NV_multisample_coverage: MISSING
---------------------------
GL_NV_multisample_filter_hint: MISSING
------------------------------
GL_NV_non_square_matrices: MISSING
--------------------------
glUniformMatrix2x3fvNV: MISSING
glUniformMatrix2x4fvNV: MISSING
glUniformMatrix3x2fvNV: MISSING
glUniformMatrix3x4fvNV: MISSING
glUniformMatrix4x2fvNV: MISSING
glUniformMatrix4x3fvNV: MISSING
GL_NV_occlusion_query: MISSING
----------------------
glBeginOcclusionQueryNV: MISSING
glDeleteOcclusionQueriesNV: MISSING
glEndOcclusionQueryNV: MISSING
glGenOcclusionQueriesNV: MISSING
glGetOcclusionQueryivNV: MISSING
glGetOcclusionQueryuivNV: MISSING
glIsOcclusionQueryNV: MISSING
GL_NV_pack_subimage: MISSING
--------------------
GL_NV_packed_depth_stencil: MISSING
---------------------------
GL_NV_packed_float: MISSING
-------------------
GL_NV_packed_float_linear: MISSING
--------------------------
GL_NV_parameter_buffer_object: MISSING
------------------------------
glProgramBufferParametersIivNV: MISSING
glProgramBufferParametersIuivNV: MISSING
glProgramBufferParametersfvNV: MISSING
GL_NV_parameter_buffer_object2: MISSING
-------------------------------
GL_NV_path_rendering: MISSING
---------------------
glCopyPathNV: MISSING
glCoverFillPathInstancedNV: MISSING
glCoverFillPathNV: MISSING
glCoverStrokePathInstancedNV: MISSING
glCoverStrokePathNV: MISSING
glDeletePathsNV: MISSING
glGenPathsNV: MISSING
glGetPathColorGenfvNV: MISSING
glGetPathColorGenivNV: MISSING
glGetPathCommandsNV: MISSING
glGetPathCoordsNV: MISSING
glGetPathDashArrayNV: MISSING
glGetPathLengthNV: MISSING
glGetPathMetricRangeNV: MISSING
glGetPathMetricsNV: MISSING
glGetPathParameterfvNV: MISSING
glGetPathParameterivNV: MISSING
glGetPathSpacingNV: MISSING
glGetPathTexGenfvNV: MISSING
glGetPathTexGenivNV: MISSING
glGetProgramResourcefvNV: MISSING
glInterpolatePathsNV: MISSING
glIsPathNV: MISSING
glIsPointInFillPathNV: MISSING
glIsPointInStrokePathNV: MISSING
glMatrixLoad3x2fNV: MISSING
glMatrixLoad3x3fNV: MISSING
glMatrixLoadTranspose3x3fNV: MISSING
glMatrixMult3x2fNV: MISSING
glMatrixMult3x3fNV: MISSING
glMatrixMultTranspose3x3fNV: MISSING
glPathColorGenNV: MISSING
glPathCommandsNV: MISSING
glPathCoordsNV: MISSING
glPathCoverDepthFuncNV: MISSING
glPathDashArrayNV: MISSING
glPathFogGenNV: MISSING
glPathGlyphIndexArrayNV: MISSING
glPathGlyphIndexRangeNV: MISSING
glPathGlyphRangeNV: MISSING
glPathGlyphsNV: MISSING
glPathMemoryGlyphIndexArrayNV: MISSING
glPathParameterfNV: MISSING
glPathParameterfvNV: MISSING
glPathParameteriNV: MISSING
glPathParameterivNV: MISSING
glPathStencilDepthOffsetNV: MISSING
glPathStencilFuncNV: MISSING
glPathStringNV: MISSING
glPathSubCommandsNV: MISSING
glPathSubCoordsNV: MISSING
glPathTexGenNV: MISSING
glPointAlongPathNV: MISSING
glProgramPathFragmentInputGenNV: MISSING
glStencilFillPathInstancedNV: MISSING
glStencilFillPathNV: MISSING
glStencilStrokePathInstancedNV: MISSING
glStencilStrokePathNV: MISSING
glStencilThenCoverFillPathInstancedNV: MISSING
glStencilThenCoverFillPathNV: MISSING
glStencilThenCoverStrokePathInstancedNV: MISSING
glStencilThenCoverStrokePathNV: MISSING
glTransformPathNV: MISSING
glWeightPathsNV: MISSING
GL_NV_path_rendering_shared_edge: MISSING
---------------------------------
GL_NV_pixel_buffer_object: MISSING
--------------------------
GL_NV_pixel_data_range: MISSING
-----------------------
glFlushPixelDataRangeNV: MISSING
glPixelDataRangeNV: MISSING
GL_NV_platform_binary: MISSING
----------------------
GL_NV_point_sprite: MISSING
-------------------
glPointParameteriNV: MISSING
glPointParameterivNV: MISSING
GL_NV_polygon_mode: MISSING
-------------------
glPolygonModeNV: MISSING
GL_NV_present_video: MISSING
--------------------
glGetVideoi64vNV: MISSING
glGetVideoivNV: MISSING
glGetVideoui64vNV: MISSING
glGetVideouivNV: MISSING
glPresentFrameDualFillNV: MISSING
glPresentFrameKeyedNV: MISSING
GL_NV_primitive_restart: OK
------------------------
glPrimitiveRestartIndexNV: OK
glPrimitiveRestartNV: OK
GL_NV_read_depth: MISSING
-----------------
GL_NV_read_depth_stencil: MISSING
-------------------------
GL_NV_read_stencil: MISSING
-------------------
GL_NV_register_combiners: MISSING
-------------------------
glCombinerInputNV: MISSING
glCombinerOutputNV: MISSING
glCombinerParameterfNV: MISSING
glCombinerParameterfvNV: MISSING
glCombinerParameteriNV: MISSING
glCombinerParameterivNV: MISSING
glFinalCombinerInputNV: MISSING
glGetCombinerInputParameterfvNV: MISSING
glGetCombinerInputParameterivNV: MISSING
glGetCombinerOutputParameterfvNV: MISSING
glGetCombinerOutputParameterivNV: MISSING
glGetFinalCombinerInputParameterfvNV: MISSING
glGetFinalCombinerInputParameterivNV: MISSING
GL_NV_register_combiners2: MISSING
--------------------------
glCombinerStageParameterfvNV: MISSING
glGetCombinerStageParameterfvNV: MISSING
GL_NV_robustness_video_memory_purge: MISSING
------------------------------------
GL_NV_sRGB_formats: MISSING
-------------------
GL_NV_sample_locations: MISSING
-----------------------
glFramebufferSampleLocationsfvNV: MISSING
glNamedFramebufferSampleLocationsfvNV: MISSING
GL_NV_sample_mask_override_coverage: MISSING
------------------------------------
GL_NV_shader_atomic_counters: MISSING
-----------------------------
GL_NV_shader_atomic_float: MISSING
--------------------------
GL_NV_shader_atomic_float64: MISSING
----------------------------
GL_NV_shader_atomic_fp16_vector: MISSING
--------------------------------
GL_NV_shader_atomic_int64: MISSING
--------------------------
GL_NV_shader_buffer_load: MISSING
-------------------------
glGetBufferParameterui64vNV: MISSING
glGetIntegerui64vNV: MISSING
glGetNamedBufferParameterui64vNV: MISSING
glIsBufferResidentNV: MISSING
glIsNamedBufferResidentNV: MISSING
glMakeBufferNonResidentNV: MISSING
glMakeBufferResidentNV: MISSING
glMakeNamedBufferNonResidentNV: MISSING
glMakeNamedBufferResidentNV: MISSING
glProgramUniformui64NV: MISSING
glProgramUniformui64vNV: MISSING
glUniformui64NV: MISSING
glUniformui64vNV: MISSING
GL_NV_shader_noperspective_interpolation: MISSING
-----------------------------------------
GL_NV_shader_storage_buffer_object: MISSING
-----------------------------------
GL_NV_shader_thread_group: MISSING
--------------------------
GL_NV_shader_thread_shuffle: MISSING
----------------------------
GL_NV_shadow_samplers_array: MISSING
----------------------------
GL_NV_shadow_samplers_cube: MISSING
---------------------------
GL_NV_stereo_view_rendering: MISSING
----------------------------
GL_NV_tessellation_program5: MISSING
----------------------------
GL_NV_texgen_emboss: MISSING
--------------------
GL_NV_texgen_reflection: OK
------------------------
GL_NV_texture_array: MISSING
--------------------
glCompressedTexImage3DNV: MISSING
glCompressedTexSubImage3DNV: MISSING
glCopyTexSubImage3DNV: MISSING
glFramebufferTextureLayerNV: MISSING
glTexImage3DNV: MISSING
glTexSubImage3DNV: MISSING
GL_NV_texture_barrier: OK
----------------------
glTextureBarrierNV: OK
GL_NV_texture_border_clamp: MISSING
---------------------------
GL_NV_texture_compression_latc: MISSING
-------------------------------
GL_NV_texture_compression_s3tc: MISSING
-------------------------------
GL_NV_texture_compression_s3tc_update: MISSING
--------------------------------------
GL_NV_texture_compression_vtc: MISSING
------------------------------
GL_NV_texture_env_combine4: MISSING
---------------------------
GL_NV_texture_expand_normal: MISSING
----------------------------
GL_NV_texture_multisample: MISSING
--------------------------
glTexImage2DMultisampleCoverageNV: MISSING
glTexImage3DMultisampleCoverageNV: MISSING
glTextureImage2DMultisampleCoverageNV: MISSING
glTextureImage2DMultisampleNV: MISSING
glTextureImage3DMultisampleCoverageNV: MISSING
glTextureImage3DMultisampleNV: MISSING
GL_NV_texture_npot_2D_mipmap: MISSING
-----------------------------
GL_NV_texture_rectangle: MISSING
------------------------
GL_NV_texture_rectangle_compressed: MISSING
-----------------------------------
GL_NV_texture_shader: MISSING
---------------------
GL_NV_texture_shader2: MISSING
----------------------
GL_NV_texture_shader3: MISSING
----------------------
GL_NV_transform_feedback: MISSING
-------------------------
glActiveVaryingNV: MISSING
glBeginTransformFeedbackNV: MISSING
glBindBufferBaseNV: MISSING
glBindBufferOffsetNV: MISSING
glBindBufferRangeNV: MISSING
glEndTransformFeedbackNV: MISSING
glGetActiveVaryingNV: MISSING
glGetTransformFeedbackVaryingNV: MISSING
glGetVaryingLocationNV: MISSING
glTransformFeedbackAttribsNV: MISSING
glTransformFeedbackVaryingsNV: MISSING
GL_NV_transform_feedback2: MISSING
--------------------------
glBindTransformFeedbackNV: MISSING
glDeleteTransformFeedbacksNV: MISSING
glDrawTransformFeedbackNV: MISSING
glGenTransformFeedbacksNV: MISSING
glIsTransformFeedbackNV: MISSING
glPauseTransformFeedbackNV: MISSING
glResumeTransformFeedbackNV: MISSING
GL_NV_uniform_buffer_unified_memory: MISSING
------------------------------------
GL_NV_vdpau_interop: OK [MISSING]
--------------------
glVDPAUFiniNV: OK
glVDPAUGetSurfaceivNV: OK
glVDPAUInitNV: OK
glVDPAUIsSurfaceNV: OK
glVDPAUMapSurfacesNV: OK
glVDPAURegisterOutputSurfaceNV: OK
glVDPAURegisterVideoSurfaceNV: OK
glVDPAUSurfaceAccessNV: OK
glVDPAUUnmapSurfacesNV: OK
glVDPAUUnregisterSurfaceNV: OK
GL_NV_vertex_array_range: MISSING
-------------------------
glFlushVertexArrayRangeNV: MISSING
glVertexArrayRangeNV: MISSING
GL_NV_vertex_array_range2: MISSING
--------------------------
GL_NV_vertex_attrib_integer_64bit: MISSING
----------------------------------
glGetVertexAttribLi64vNV: MISSING
glGetVertexAttribLui64vNV: MISSING
glVertexAttribL1i64NV: MISSING
glVertexAttribL1i64vNV: MISSING
glVertexAttribL1ui64NV: MISSING
glVertexAttribL1ui64vNV: MISSING
glVertexAttribL2i64NV: MISSING
glVertexAttribL2i64vNV: MISSING
glVertexAttribL2ui64NV: MISSING
glVertexAttribL2ui64vNV: MISSING
glVertexAttribL3i64NV: MISSING
glVertexAttribL3i64vNV: MISSING
glVertexAttribL3ui64NV: MISSING
glVertexAttribL3ui64vNV: MISSING
glVertexAttribL4i64NV: MISSING
glVertexAttribL4i64vNV: MISSING
glVertexAttribL4ui64NV: MISSING
glVertexAttribL4ui64vNV: MISSING
glVertexAttribLFormatNV: MISSING
GL_NV_vertex_buffer_unified_memory: MISSING
-----------------------------------
glBufferAddressRangeNV: MISSING
glColorFormatNV: MISSING
glEdgeFlagFormatNV: MISSING
glFogCoordFormatNV: MISSING
glGetIntegerui64i_vNV: MISSING
glIndexFormatNV: MISSING
glNormalFormatNV: MISSING
glSecondaryColorFormatNV: MISSING
glTexCoordFormatNV: MISSING
glVertexAttribFormatNV: MISSING
glVertexAttribIFormatNV: MISSING
glVertexFormatNV: MISSING
GL_NV_vertex_program: MISSING
---------------------
glAreProgramsResidentNV: MISSING
glBindProgramNV: MISSING
glDeleteProgramsNV: MISSING
glExecuteProgramNV: MISSING
glGenProgramsNV: MISSING
glGetProgramParameterdvNV: MISSING
glGetProgramParameterfvNV: MISSING
glGetProgramStringNV: MISSING
glGetProgramivNV: MISSING
glGetTrackMatrixivNV: MISSING
glGetVertexAttribPointervNV: MISSING
glGetVertexAttribdvNV: MISSING
glGetVertexAttribfvNV: MISSING
glGetVertexAttribivNV: MISSING
glIsProgramNV: MISSING
glLoadProgramNV: MISSING
glProgramParameter4dNV: MISSING
glProgramParameter4dvNV: MISSING
glProgramParameter4fNV: MISSING
glProgramParameter4fvNV: MISSING
glProgramParameters4dvNV: MISSING
glProgramParameters4fvNV: MISSING
glRequestResidentProgramsNV: MISSING
glTrackMatrixNV: MISSING
glVertexAttrib1dNV: MISSING
glVertexAttrib1dvNV: MISSING
glVertexAttrib1fNV: MISSING
glVertexAttrib1fvNV: MISSING
glVertexAttrib1sNV: MISSING
glVertexAttrib1svNV: MISSING
glVertexAttrib2dNV: MISSING
glVertexAttrib2dvNV: MISSING
glVertexAttrib2fNV: MISSING
glVertexAttrib2fvNV: MISSING
glVertexAttrib2sNV: MISSING
glVertexAttrib2svNV: MISSING
glVertexAttrib3dNV: MISSING
glVertexAttrib3dvNV: MISSING
glVertexAttrib3fNV: MISSING
glVertexAttrib3fvNV: MISSING
glVertexAttrib3sNV: MISSING
glVertexAttrib3svNV: MISSING
glVertexAttrib4dNV: MISSING
glVertexAttrib4dvNV: MISSING
glVertexAttrib4fNV: MISSING
glVertexAttrib4fvNV: MISSING
glVertexAttrib4sNV: MISSING
glVertexAttrib4svNV: MISSING
glVertexAttrib4ubNV: MISSING
glVertexAttrib4ubvNV: MISSING
glVertexAttribPointerNV: MISSING
glVertexAttribs1dvNV: MISSING
glVertexAttribs1fvNV: MISSING
glVertexAttribs1svNV: MISSING
glVertexAttribs2dvNV: MISSING
glVertexAttribs2fvNV: MISSING
glVertexAttribs2svNV: MISSING
glVertexAttribs3dvNV: MISSING
glVertexAttribs3fvNV: MISSING
glVertexAttribs3svNV: MISSING
glVertexAttribs4dvNV: MISSING
glVertexAttribs4fvNV: MISSING
glVertexAttribs4svNV: MISSING
glVertexAttribs4ubvNV: MISSING
GL_NV_vertex_program1_1: MISSING
------------------------
GL_NV_vertex_program2: MISSING
----------------------
GL_NV_vertex_program2_option: MISSING
-----------------------------
GL_NV_vertex_program3: MISSING
----------------------
GL_NV_vertex_program4: MISSING
----------------------
GL_NV_video_capture: MISSING
--------------------
glBeginVideoCaptureNV: MISSING
glBindVideoCaptureStreamBufferNV: MISSING
glBindVideoCaptureStreamTextureNV: MISSING
glEndVideoCaptureNV: MISSING
glGetVideoCaptureStreamdvNV: MISSING
glGetVideoCaptureStreamfvNV: MISSING
glGetVideoCaptureStreamivNV: MISSING
glGetVideoCaptureivNV: MISSING
glVideoCaptureNV: MISSING
glVideoCaptureStreamParameterdvNV: MISSING
glVideoCaptureStreamParameterfvNV: MISSING
glVideoCaptureStreamParameterivNV: MISSING
GL_NV_viewport_array: MISSING
---------------------
glDepthRangeArrayfvNV: MISSING
glDepthRangeIndexedfNV: MISSING
glDisableiNV: MISSING
glEnableiNV: MISSING
glGetFloati_vNV: MISSING
glIsEnablediNV: MISSING
glScissorArrayvNV: MISSING
glScissorIndexedNV: MISSING
glScissorIndexedvNV: MISSING
glViewportArrayvNV: MISSING
glViewportIndexedfNV: MISSING
glViewportIndexedfvNV: MISSING
GL_NV_viewport_array2: MISSING
----------------------
GL_NV_viewport_swizzle: MISSING
-----------------------
glViewportSwizzleNV: MISSING
GL_OES_byte_coordinates: MISSING
------------------------
GL_OML_interlace: MISSING
-----------------
GL_OML_resample: MISSING
----------------
GL_OML_subsample: MISSING
-----------------
GL_OVR_multiview: MISSING
-----------------
glFramebufferTextureMultiviewOVR: MISSING
GL_OVR_multiview2: MISSING
------------------
GL_OVR_multiview_multisampled_render_to_texture: MISSING
------------------------------------------------
glFramebufferTextureMultisampleMultiviewOVR: MISSING
GL_PGI_misc_hints: MISSING
------------------
GL_PGI_vertex_hints: MISSING
--------------------
GL_QCOM_alpha_test: MISSING
-------------------
glAlphaFuncQCOM: MISSING
GL_QCOM_binning_control: MISSING
------------------------
GL_QCOM_driver_control: MISSING
-----------------------
glDisableDriverControlQCOM: MISSING
glEnableDriverControlQCOM: MISSING
glGetDriverControlStringQCOM: MISSING
glGetDriverControlsQCOM: MISSING
GL_QCOM_extended_get: MISSING
---------------------
glExtGetBufferPointervQCOM: MISSING
glExtGetBuffersQCOM: MISSING
glExtGetFramebuffersQCOM: MISSING
glExtGetRenderbuffersQCOM: MISSING
glExtGetTexLevelParameterivQCOM: MISSING
glExtGetTexSubImageQCOM: MISSING
glExtGetTexturesQCOM: MISSING
glExtTexObjectStateOverrideiQCOM: MISSING
GL_QCOM_extended_get2: MISSING
----------------------
glExtGetProgramBinarySourceQCOM: MISSING
glExtGetProgramsQCOM: MISSING
glExtGetShadersQCOM: MISSING
glExtIsProgramBinaryQCOM: MISSING
GL_QCOM_framebuffer_foveated: MISSING
-----------------------------
glFramebufferFoveationConfigQCOM: MISSING
glFramebufferFoveationParametersQCOM: MISSING
GL_QCOM_perfmon_global_mode: MISSING
----------------------------
GL_QCOM_shader_framebuffer_fetch_noncoherent: MISSING
---------------------------------------------
glFramebufferFetchBarrierQCOM: MISSING
GL_QCOM_tiled_rendering: MISSING
------------------------
glEndTilingQCOM: MISSING
glStartTilingQCOM: MISSING
GL_QCOM_writeonly_rendering: MISSING
----------------------------
GL_REGAL_ES1_0_compatibility: MISSING
-----------------------------
glAlphaFuncx: MISSING
glClearColorx: MISSING
glClearDepthx: MISSING
glColor4x: MISSING
glDepthRangex: MISSING
glFogx: MISSING
glFogxv: MISSING
glFrustumf: MISSING
glFrustumx: MISSING
glLightModelx: MISSING
glLightModelxv: MISSING
glLightx: MISSING
glLightxv: MISSING
glLineWidthx: MISSING
glLoadMatrixx: MISSING
glMaterialx: MISSING
glMaterialxv: MISSING
glMultMatrixx: MISSING
glMultiTexCoord4x: MISSING
glNormal3x: MISSING
glOrthof: MISSING
glOrthox: MISSING
glPointSizex: MISSING
glPolygonOffsetx: MISSING
glRotatex: MISSING
glSampleCoveragex: MISSING
glScalex: MISSING
glTexEnvx: MISSING
glTexEnvxv: MISSING
glTexParameterx: MISSING
glTranslatex: MISSING
GL_REGAL_ES1_1_compatibility: MISSING
-----------------------------
glClipPlanef: MISSING
glClipPlanex: MISSING
glGetClipPlanef: MISSING
glGetClipPlanex: MISSING
glGetFixedv: MISSING
glGetLightxv: MISSING
glGetMaterialxv: MISSING
glGetTexEnvxv: MISSING
glGetTexParameterxv: MISSING
glPointParameterx: MISSING
glPointParameterxv: MISSING
glPointSizePointerOES: MISSING
glTexParameterxv: MISSING
GL_REGAL_enable: MISSING
----------------
GL_REGAL_error_string: MISSING
----------------------
glErrorStringREGAL: MISSING
GL_REGAL_extension_query: MISSING
-------------------------
glGetExtensionREGAL: MISSING
glIsSupportedREGAL: MISSING
GL_REGAL_log: MISSING
-------------
glLogMessageCallbackREGAL: MISSING
GL_REGAL_proc_address: MISSING
----------------------
glGetProcAddressREGAL: MISSING
GL_REND_screen_coordinates: MISSING
---------------------------
GL_S3_s3tc: MISSING
-----------
GL_SGIS_clip_band_hint: MISSING
-----------------------
GL_SGIS_color_range: MISSING
--------------------
GL_SGIS_detail_texture: MISSING
-----------------------
glDetailTexFuncSGIS: MISSING
glGetDetailTexFuncSGIS: MISSING
GL_SGIS_fog_function: MISSING
---------------------
glFogFuncSGIS: MISSING
glGetFogFuncSGIS: MISSING
GL_SGIS_generate_mipmap: OK
------------------------
GL_SGIS_line_texgen: MISSING
--------------------
GL_SGIS_multisample: MISSING
--------------------
glSampleMaskSGIS: MISSING
glSamplePatternSGIS: MISSING
GL_SGIS_multitexture: MISSING
---------------------
glInterleavedTextureCoordSetsSGIS: MISSING
glSelectTextureCoordSetSGIS: MISSING
glSelectTextureSGIS: MISSING
glSelectTextureTransformSGIS: MISSING
GL_SGIS_pixel_texture: MISSING
----------------------
GL_SGIS_point_line_texgen: MISSING
--------------------------
GL_SGIS_shared_multisample: MISSING
---------------------------
glMultisampleSubRectPosSGIS: MISSING
GL_SGIS_sharpen_texture: MISSING
------------------------
glGetSharpenTexFuncSGIS: MISSING
glSharpenTexFuncSGIS: MISSING
GL_SGIS_texture4D: MISSING
------------------
glTexImage4DSGIS: MISSING
glTexSubImage4DSGIS: MISSING
GL_SGIS_texture_border_clamp: MISSING
-----------------------------
GL_SGIS_texture_edge_clamp: OK
---------------------------
GL_SGIS_texture_filter4: MISSING
------------------------
glGetTexFilterFuncSGIS: MISSING
glTexFilterFuncSGIS: MISSING
GL_SGIS_texture_lod: OK
--------------------
GL_SGIS_texture_select: MISSING
-----------------------
GL_SGIX_async: MISSING
--------------
glAsyncMarkerSGIX: MISSING
glDeleteAsyncMarkersSGIX: MISSING
glFinishAsyncSGIX: MISSING
glGenAsyncMarkersSGIX: MISSING
glIsAsyncMarkerSGIX: MISSING
glPollAsyncSGIX: MISSING
GL_SGIX_async_histogram: MISSING
------------------------
GL_SGIX_async_pixel: MISSING
--------------------
GL_SGIX_bali_g_instruments: MISSING
---------------------------
GL_SGIX_bali_r_instruments: MISSING
---------------------------
GL_SGIX_bali_timer_instruments: MISSING
-------------------------------
GL_SGIX_blend_alpha_minmax: MISSING
---------------------------
GL_SGIX_blend_cadd: MISSING
-------------------
GL_SGIX_blend_cmultiply: MISSING
------------------------
GL_SGIX_calligraphic_fragment: MISSING
------------------------------
GL_SGIX_clipmap: MISSING
----------------
GL_SGIX_color_matrix_accuracy: MISSING
------------------------------
GL_SGIX_color_table_index_mode: MISSING
-------------------------------
GL_SGIX_complex_polar: MISSING
----------------------
GL_SGIX_convolution_accuracy: MISSING
-----------------------------
GL_SGIX_cube_map: MISSING
-----------------
GL_SGIX_cylinder_texgen: MISSING
------------------------
GL_SGIX_datapipe: MISSING
-----------------
glAddressSpace: MISSING
glDataPipe: MISSING
GL_SGIX_decimation: MISSING
-------------------
GL_SGIX_depth_pass_instrument: MISSING
------------------------------
GL_SGIX_depth_texture: MISSING
----------------------
GL_SGIX_dvc: MISSING
------------
GL_SGIX_flush_raster: MISSING
---------------------
glFlushRasterSGIX: MISSING
GL_SGIX_fog_blend: MISSING
------------------
GL_SGIX_fog_factor_to_alpha: MISSING
----------------------------
GL_SGIX_fog_layers: MISSING
-------------------
glFogLayersSGIX: MISSING
glGetFogLayersSGIX: MISSING
GL_SGIX_fog_offset: MISSING
-------------------
GL_SGIX_fog_patchy: MISSING
-------------------
GL_SGIX_fog_scale: MISSING
------------------
GL_SGIX_fog_texture: MISSING
--------------------
glTextureFogSGIX: MISSING
GL_SGIX_fragment_lighting_space: MISSING
--------------------------------
GL_SGIX_fragment_specular_lighting: MISSING
-----------------------------------
glFragmentColorMaterialSGIX: MISSING
glFragmentLightModelfSGIX: MISSING
glFragmentLightModelfvSGIX: MISSING
glFragmentLightModeliSGIX: MISSING
glFragmentLightModelivSGIX: MISSING
glFragmentLightfSGIX: MISSING
glFragmentLightfvSGIX: MISSING
glFragmentLightiSGIX: MISSING
glFragmentLightivSGIX: MISSING
glFragmentMaterialfSGIX: MISSING
glFragmentMaterialfvSGIX: MISSING
glFragmentMaterialiSGIX: MISSING
glFragmentMaterialivSGIX: MISSING
glGetFragmentLightfvSGIX: MISSING
glGetFragmentLightivSGIX: MISSING
glGetFragmentMaterialfvSGIX: MISSING
glGetFragmentMaterialivSGIX: MISSING
GL_SGIX_fragments_instrument: MISSING
-----------------------------
GL_SGIX_framezoom: MISSING
------------------
glFrameZoomSGIX: MISSING
GL_SGIX_icc_texture: MISSING
--------------------
GL_SGIX_igloo_interface: MISSING
------------------------
glIglooInterfaceSGIX: MISSING
GL_SGIX_image_compression: MISSING
--------------------------
GL_SGIX_impact_pixel_texture: MISSING
-----------------------------
GL_SGIX_instrument_error: MISSING
-------------------------
GL_SGIX_interlace: MISSING
------------------
GL_SGIX_ir_instrument1: MISSING
-----------------------
GL_SGIX_line_quality_hint: MISSING
--------------------------
GL_SGIX_list_priority: MISSING
----------------------
GL_SGIX_mpeg1: MISSING
--------------
glAllocMPEGPredictorsSGIX: MISSING
glDeleteMPEGPredictorsSGIX: MISSING
glGenMPEGPredictorsSGIX: MISSING
glGetMPEGParameterfvSGIX: MISSING
glGetMPEGParameterivSGIX: MISSING
glGetMPEGPredictorSGIX: MISSING
glGetMPEGQuantTableubv: MISSING
glIsMPEGPredictorSGIX: MISSING
glMPEGPredictorSGIX: MISSING
glMPEGQuantTableubv: MISSING
glSwapMPEGPredictorsSGIX: MISSING
GL_SGIX_mpeg2: MISSING
--------------
GL_SGIX_nonlinear_lighting_pervertex: MISSING
-------------------------------------
glGetNonlinLightfvSGIX: MISSING
glGetNonlinMaterialfvSGIX: MISSING
glNonlinLightfvSGIX: MISSING
glNonlinMaterialfvSGIX: MISSING
GL_SGIX_nurbs_eval: MISSING
-------------------
GL_SGIX_occlusion_instrument: MISSING
-----------------------------
GL_SGIX_packed_6bytes: MISSING
----------------------
GL_SGIX_pixel_texture: MISSING
----------------------
glPixelTexGenSGIX: MISSING
GL_SGIX_pixel_texture_bits: MISSING
---------------------------
GL_SGIX_pixel_texture_lod: MISSING
--------------------------
GL_SGIX_pixel_tiles: MISSING
--------------------
GL_SGIX_polynomial_ffd: MISSING
-----------------------
glDeformSGIX: MISSING
glLoadIdentityDeformationMapSGIX: MISSING
GL_SGIX_quad_mesh: MISSING
------------------
glMeshBreadthSGIX: MISSING
glMeshStrideSGIX: MISSING
GL_SGIX_reference_plane: MISSING
------------------------
glReferencePlaneSGIX: MISSING
GL_SGIX_resample: MISSING
-----------------
GL_SGIX_scalebias_hint: MISSING
-----------------------
GL_SGIX_shadow: MISSING
---------------
GL_SGIX_shadow_ambient: MISSING
-----------------------
GL_SGIX_slim: MISSING
-------------
GL_SGIX_spotlight_cutoff: MISSING
-------------------------
GL_SGIX_sprite: MISSING
---------------
glSpriteParameterfSGIX: MISSING
glSpriteParameterfvSGIX: MISSING
glSpriteParameteriSGIX: MISSING
glSpriteParameterivSGIX: MISSING
GL_SGIX_subdiv_patch: MISSING
---------------------
GL_SGIX_subsample: MISSING
------------------
GL_SGIX_tag_sample_buffer: MISSING
--------------------------
glTagSampleBufferSGIX: MISSING
GL_SGIX_texture_add_env: MISSING
------------------------
GL_SGIX_texture_coordinate_clamp: MISSING
---------------------------------
GL_SGIX_texture_lod_bias: MISSING
-------------------------
GL_SGIX_texture_mipmap_anisotropic: MISSING
-----------------------------------
GL_SGIX_texture_multi_buffer: MISSING
-----------------------------
GL_SGIX_texture_phase: MISSING
----------------------
GL_SGIX_texture_range: MISSING
----------------------
GL_SGIX_texture_scale_bias: MISSING
---------------------------
GL_SGIX_texture_supersample: MISSING
----------------------------
GL_SGIX_vector_ops: MISSING
-------------------
glGetVectorOperationSGIX: MISSING
glVectorOperationSGIX: MISSING
GL_SGIX_vertex_array_object: MISSING
----------------------------
glAreVertexArraysResidentSGIX: MISSING
glBindVertexArraySGIX: MISSING
glDeleteVertexArraysSGIX: MISSING
glGenVertexArraysSGIX: MISSING
glIsVertexArraySGIX: MISSING
glPrioritizeVertexArraysSGIX: MISSING
GL_SGIX_vertex_preclip: MISSING
-----------------------
GL_SGIX_vertex_preclip_hint: MISSING
----------------------------
GL_SGIX_ycrcb: MISSING
--------------
GL_SGIX_ycrcb_subsample: MISSING
------------------------
GL_SGIX_ycrcba: MISSING
---------------
GL_SGI_color_matrix: MISSING
--------------------
GL_SGI_color_table: MISSING
-------------------
glColorTableParameterfvSGI: MISSING
glColorTableParameterivSGI: MISSING
glColorTableSGI: MISSING
glCopyColorTableSGI: MISSING
glGetColorTableParameterfvSGI: MISSING
glGetColorTableParameterivSGI: MISSING
glGetColorTableSGI: MISSING
GL_SGI_complex: MISSING
---------------
GL_SGI_complex_type: MISSING
--------------------
GL_SGI_fft: MISSING
-----------
glGetPixelTransformParameterfvSGI: MISSING
glGetPixelTransformParameterivSGI: MISSING
glPixelTransformParameterfSGI: MISSING
glPixelTransformParameterfvSGI: MISSING
glPixelTransformParameteriSGI: MISSING
glPixelTransformParameterivSGI: MISSING
glPixelTransformSGI: MISSING
GL_SGI_texture_color_table: MISSING
---------------------------
GL_SUNX_constant_data: MISSING
----------------------
glFinishTextureSUNX: MISSING
GL_SUN_convolution_border_modes: MISSING
--------------------------------
GL_SUN_global_alpha: MISSING
--------------------
glGlobalAlphaFactorbSUN: MISSING
glGlobalAlphaFactordSUN: MISSING
glGlobalAlphaFactorfSUN: MISSING
glGlobalAlphaFactoriSUN: MISSING
glGlobalAlphaFactorsSUN: MISSING
glGlobalAlphaFactorubSUN: MISSING
glGlobalAlphaFactoruiSUN: MISSING
glGlobalAlphaFactorusSUN: MISSING
GL_SUN_mesh_array: MISSING
------------------
GL_SUN_read_video_pixels: MISSING
-------------------------
glReadVideoPixelsSUN: MISSING
GL_SUN_slice_accum: MISSING
-------------------
GL_SUN_triangle_list: MISSING
---------------------
glReplacementCodePointerSUN: MISSING
glReplacementCodeubSUN: MISSING
glReplacementCodeubvSUN: MISSING
glReplacementCodeuiSUN: MISSING
glReplacementCodeuivSUN: MISSING
glReplacementCodeusSUN: MISSING
glReplacementCodeusvSUN: MISSING
GL_SUN_vertex: MISSING
--------------
glColor3fVertex3fSUN: MISSING
glColor3fVertex3fvSUN: MISSING
glColor4fNormal3fVertex3fSUN: MISSING
glColor4fNormal3fVertex3fvSUN: MISSING
glColor4ubVertex2fSUN: MISSING
glColor4ubVertex2fvSUN: MISSING
glColor4ubVertex3fSUN: MISSING
glColor4ubVertex3fvSUN: MISSING
glNormal3fVertex3fSUN: MISSING
glNormal3fVertex3fvSUN: MISSING
glReplacementCodeuiColor3fVertex3fSUN: MISSING
glReplacementCodeuiColor3fVertex3fvSUN: MISSING
glReplacementCodeuiColor4fNormal3fVertex3fSUN: MISSING
glReplacementCodeuiColor4fNormal3fVertex3fvSUN: MISSING
glReplacementCodeuiColor4ubVertex3fSUN: MISSING
glReplacementCodeuiColor4ubVertex3fvSUN: MISSING
glReplacementCodeuiNormal3fVertex3fSUN: MISSING
glReplacementCodeuiNormal3fVertex3fvSUN: MISSING
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN: MISSING
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN: MISSING
glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN: MISSING
glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN: MISSING
glReplacementCodeuiTexCoord2fVertex3fSUN: MISSING
glReplacementCodeuiTexCoord2fVertex3fvSUN: MISSING
glReplacementCodeuiVertex3fSUN: MISSING
glReplacementCodeuiVertex3fvSUN: MISSING
glTexCoord2fColor3fVertex3fSUN: MISSING
glTexCoord2fColor3fVertex3fvSUN: MISSING
glTexCoord2fColor4fNormal3fVertex3fSUN: MISSING
glTexCoord2fColor4fNormal3fVertex3fvSUN: MISSING
glTexCoord2fColor4ubVertex3fSUN: MISSING
glTexCoord2fColor4ubVertex3fvSUN: MISSING
glTexCoord2fNormal3fVertex3fSUN: MISSING
glTexCoord2fNormal3fVertex3fvSUN: MISSING
glTexCoord2fVertex3fSUN: MISSING
glTexCoord2fVertex3fvSUN: MISSING
glTexCoord4fColor4fNormal3fVertex4fSUN: MISSING
glTexCoord4fColor4fNormal3fVertex4fvSUN: MISSING
glTexCoord4fVertex4fSUN: MISSING
glTexCoord4fVertex4fvSUN: MISSING
GL_WIN_phong_shading: MISSING
---------------------
GL_WIN_scene_markerXXX: MISSING
-----------------------
GL_WIN_specular_fog: MISSING
--------------------
GL_WIN_swap_hint: OK
-----------------
glAddSwapHintRectWIN: OK
WGL_3DFX_multisample: MISSING
---------------------
WGL_3DL_stereo_control: MISSING
-----------------------
wglSetStereoEmitterState3DL: MISSING
WGL_AMD_gpu_association: OK
------------------------
wglBlitContextFramebufferAMD: OK
wglCreateAssociatedContextAMD: OK
wglCreateAssociatedContextAttribsAMD: OK
wglDeleteAssociatedContextAMD: OK
wglGetContextGPUIDAMD: OK
wglGetCurrentAssociatedContextAMD: OK
wglGetGPUIDsAMD: OK
wglGetGPUInfoAMD: OK
wglMakeAssociatedContextCurrentAMD: OK
WGL_ARB_buffer_region: OK
----------------------
wglCreateBufferRegionARB: OK
wglDeleteBufferRegionARB: OK
wglRestoreBufferRegionARB: OK
wglSaveBufferRegionARB: OK
WGL_ARB_context_flush_control: OK
------------------------------
WGL_ARB_create_context: OK
-----------------------
wglCreateContextAttribsARB: OK
WGL_ARB_create_context_no_error: MISSING
--------------------------------
WGL_ARB_create_context_profile: OK
-------------------------------
WGL_ARB_create_context_robustness: MISSING
----------------------------------
WGL_ARB_extensions_string: OK
--------------------------
wglGetExtensionsStringARB: OK
WGL_ARB_framebuffer_sRGB: MISSING
-------------------------
WGL_ARB_make_current_read: OK
--------------------------
wglGetCurrentReadDCARB: OK
wglMakeContextCurrentARB: OK
WGL_ARB_multisample: OK
--------------------
WGL_ARB_pbuffer: OK
----------------
wglCreatePbufferARB: OK
wglDestroyPbufferARB: OK
wglGetPbufferDCARB: OK
wglQueryPbufferARB: OK
wglReleasePbufferDCARB: OK
WGL_ARB_pixel_format: OK
---------------------
wglChoosePixelFormatARB: OK
wglGetPixelFormatAttribfvARB: OK
wglGetPixelFormatAttribivARB: OK
WGL_ARB_pixel_format_float: OK
---------------------------
WGL_ARB_render_texture: OK
-----------------------
wglBindTexImageARB: OK
wglReleaseTexImageARB: OK
wglSetPbufferAttribARB: OK
WGL_ARB_robustness_application_isolation: MISSING
-----------------------------------------
WGL_ARB_robustness_share_group_isolation: MISSING
-----------------------------------------
WGL_ATI_pixel_format_float: OK
---------------------------
WGL_ATI_render_texture_rectangle: OK
---------------------------------
WGL_EXT_colorspace: MISSING
-------------------
WGL_EXT_create_context_es2_profile: MISSING
-----------------------------------
WGL_EXT_create_context_es_profile: MISSING
----------------------------------
WGL_EXT_depth_float: MISSING
--------------------
WGL_EXT_display_color_table: MISSING
----------------------------
wglBindDisplayColorTableEXT: MISSING
wglCreateDisplayColorTableEXT: MISSING
wglDestroyDisplayColorTableEXT: MISSING
wglLoadDisplayColorTableEXT: MISSING
WGL_EXT_extensions_string: OK
--------------------------
wglGetExtensionsStringEXT: OK
WGL_EXT_framebuffer_sRGB: OK
-------------------------
WGL_EXT_make_current_read: MISSING
--------------------------
wglGetCurrentReadDCEXT: MISSING
wglMakeContextCurrentEXT: MISSING
WGL_EXT_multisample: MISSING
--------------------
WGL_EXT_pbuffer: MISSING
----------------
wglCreatePbufferEXT: MISSING
wglDestroyPbufferEXT: MISSING
wglGetPbufferDCEXT: MISSING
wglQueryPbufferEXT: MISSING
wglReleasePbufferDCEXT: MISSING
WGL_EXT_pixel_format: MISSING
---------------------
wglChoosePixelFormatEXT: MISSING
wglGetPixelFormatAttribfvEXT: MISSING
wglGetPixelFormatAttribivEXT: MISSING
WGL_EXT_pixel_format_packed_float: OK
----------------------------------
WGL_EXT_swap_control: OK
---------------------
wglGetSwapIntervalEXT: OK
wglSwapIntervalEXT: OK
WGL_EXT_swap_control_tear: OK
--------------------------
WGL_I3D_digital_video_control: MISSING
------------------------------
wglGetDigitalVideoParametersI3D: MISSING
wglSetDigitalVideoParametersI3D: MISSING
WGL_I3D_gamma: MISSING
--------------
wglGetGammaTableI3D: MISSING
wglGetGammaTableParametersI3D: MISSING
wglSetGammaTableI3D: MISSING
wglSetGammaTableParametersI3D: MISSING
WGL_I3D_genlock: OK
----------------
wglDisableGenlockI3D: OK
wglEnableGenlockI3D: OK
wglGenlockSampleRateI3D: OK
wglGenlockSourceDelayI3D: OK
wglGenlockSourceEdgeI3D: OK
wglGenlockSourceI3D: OK
wglGetGenlockSampleRateI3D: OK
wglGetGenlockSourceDelayI3D: OK
wglGetGenlockSourceEdgeI3D: OK
wglGetGenlockSourceI3D: OK
wglIsEnabledGenlockI3D: OK
wglQueryGenlockMaxSourceDelayI3D: OK
WGL_I3D_image_buffer: MISSING
---------------------
wglAssociateImageBufferEventsI3D: MISSING
wglCreateImageBufferI3D: MISSING
wglDestroyImageBufferI3D: MISSING
wglReleaseImageBufferEventsI3D: MISSING
WGL_I3D_swap_frame_lock: MISSING
------------------------
wglDisableFrameLockI3D: MISSING
wglEnableFrameLockI3D: MISSING
wglIsEnabledFrameLockI3D: MISSING
wglQueryFrameLockMasterI3D: MISSING
WGL_I3D_swap_frame_usage: MISSING
-------------------------
wglBeginFrameTrackingI3D: MISSING
wglEndFrameTrackingI3D: MISSING
wglGetFrameUsageI3D: MISSING
wglQueryFrameTrackingI3D: MISSING
WGL_NV_DX_interop: OK
------------------
wglDXCloseDeviceNV: OK
wglDXLockObjectsNV: OK
wglDXObjectAccessNV: OK
wglDXOpenDeviceNV: OK
wglDXRegisterObjectNV: OK
wglDXSetResourceShareHandleNV: OK
wglDXUnlockObjectsNV: OK
wglDXUnregisterObjectNV: OK
WGL_NV_DX_interop2: OK
-------------------
WGL_NV_copy_image: MISSING
------------------
wglCopyImageSubDataNV: MISSING
WGL_NV_delay_before_swap: MISSING
-------------------------
wglDelayBeforeSwapNV: MISSING
WGL_NV_float_buffer: OK
--------------------
WGL_NV_gpu_affinity: MISSING
--------------------
wglCreateAffinityDCNV: MISSING
wglDeleteDCNV: MISSING
wglEnumGpuDevicesNV: MISSING
wglEnumGpusFromAffinityDCNV: MISSING
wglEnumGpusNV: MISSING
WGL_NV_multisample_coverage: MISSING
----------------------------
WGL_NV_present_video: MISSING
---------------------
wglBindVideoDeviceNV: MISSING
wglEnumerateVideoDevicesNV: MISSING
wglQueryCurrentContextNV: MISSING
WGL_NV_render_depth_texture: MISSING
----------------------------
WGL_NV_render_texture_rectangle: MISSING
--------------------------------
WGL_NV_swap_group: OK
------------------
wglBindSwapBarrierNV: OK
wglJoinSwapGroupNV: OK
wglQueryFrameCountNV: OK
wglQueryMaxSwapGroupsNV: OK
wglQuerySwapGroupNV: OK
wglResetFrameCountNV: OK
WGL_NV_vertex_array_range: MISSING
--------------------------
wglAllocateMemoryNV: MISSING
wglFreeMemoryNV: MISSING
WGL_NV_video_capture: MISSING
---------------------
wglBindVideoCaptureDeviceNV: MISSING
wglEnumerateVideoCaptureDevicesNV: MISSING
wglLockVideoCaptureDeviceNV: MISSING
wglQueryVideoCaptureDeviceNV: MISSING
wglReleaseVideoCaptureDeviceNV: MISSING
WGL_NV_video_output: MISSING
--------------------
wglBindVideoImageNV: MISSING
wglGetVideoDeviceNV: MISSING
wglGetVideoInfoNV: MISSING
wglReleaseVideoDeviceNV: MISSING
wglReleaseVideoImageNV: MISSING
wglSendPbufferToVideoNV: MISSING
WGL_OML_sync_control: MISSING
---------------------
wglGetMscRateOML: MISSING
wglGetSyncValuesOML: MISSING
wglSwapBuffersMscOML: MISSING
wglSwapLayerBuffersMscOML: MISSING
wglWaitForMscOML: MISSING
wglWaitForSbcOML: MISSING