Files
Cluster/clusterApp/Res/shader/prog_texture_attr_alpha.fp
zhimin.liu aaf3a24d94 feat(Res):update resource *.fp
1. update resource *.fp  2.add Makefile_Ubuntu
2026-04-23 16:51:39 +08:00

14 lines
295 B
GLSL

precision highp float;
precision mediump float;
uniform sampler2D u_sam_tex;
uniform float u_flt_inv_alpha;
varying vec2 v_v2_txc;
varying float v_flt_alpha;
void main()
{
gl_FragColor = texture2D(u_sam_tex, v_v2_txc);
gl_FragColor.a *= v_flt_alpha;
gl_FragColor.a *= 1.0-u_flt_inv_alpha;
}