feat(clusterApp): cross-compile clusterApp ok

This commit is contained in:
2026-04-18 19:00:17 +08:00
parent 0108dbb67f
commit 553d242e7d
73 changed files with 18616 additions and 36 deletions

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/*
TODO - list of things to do for libpng:
Final bug fixes.
Better C++ wrapper/full C++ implementation?
Fix problem with C++ and EXTERN "C".
cHRM transformation.
Remove setjmp/longjmp usage in favor of returning error codes. As a start on
this, minimize the use of png_error(), replacing them with
png_warning(); return(0); or similar.
Palette creation.
Add "grayscale->palette" transformation and "palette->grayscale" detection.
Improved dithering.
Multi-lingual error and warning message support.
Complete sRGB transformation (presently it simply uses gamma=0.45455).
Man pages for function calls.
Better documentation.
Better filter selection
(counting huffman bits/precompression? filter inertia? filter costs?).
Histogram creation.
Text conversion between different code pages (Latin-1 -> Mac and DOS).
Avoid building gamma tables whenever possible.
Use greater precision when changing to linear gamma for compositing against
background and doing rgb-to-gray transformation.
Investigate pre-incremented loop counters and other loop constructions.
Add interpolated method of handling interlacing.
Extend pngvalid.c to validate more of the libpng transformations.
Refactor preprocessor conditionals to compile entire statements
*/

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VisualStudio instructions
libpng version 1.6.34 - September 29, 2017
Copyright (c) 2010,2013,2015 Glenn Randers-Pehrson
This code is released under the libpng license.
For conditions of distribution and use, see the disclaimer
and license in png.h
This directory contains support for building libpng under MicroSoft
VisualStudio 2010. It may also work under later versions of VisualStudio.
You should be familiar with VisualStudio before using this directory.
Initial preparations
====================
You must enter some information in zlib.props before attempting to build
with this 'solution'. Please read and edit zlib.props first. You will
probably not be familiar with the contents of zlib.props - do not worry,
it is mostly harmless.
This is all you need to do to build the 'release' and 'release library'
configurations.
Debugging
=========
The release configurations default to /Ox optimization. Full debugging
information is produced (in the .pdb), but if you encounter a problem the
optimization may make it difficult to debug. Simply rebuild with a lower
optimization level (e.g. /Od.)
Linking your application
========================
Normally you should link against the 'release' configuration. This builds a
DLL for libpng with the default runtime options used by Visual Studio 2010.
In particular the runtime library is the "MultiThreaded DLL" version.
If you use Visual Studio defaults to build your application you will have no
problems.
If you don't use the Visual Studio defaults your application must still be
built with the default runtime option (/MD). If, for some reason, it is not
then your application will crash inside libpng16.dll as soon as libpng
tries to read from a file handle you pass in.
If you do not want to use the DLL, for example for a very small application,
the 'release library' configuration may be more appropriate. This is built
with a non-standard runtime library - the "MultiThreaded" version. When you
build your application it must be compiled with this option (/MT), otherwise
it will not build (if you are lucky) or crash (if you are not.) See the
WARNING file that is distributed along with this readme.txt.
Stop reading here
=================
You have enough information to build a working application.
Debug versions have limited support
===================================
This solution includes limited support for debug versions of libpng. You
do not need these unless your own solution itself uses debug builds (it is
far more effective to debug on the release builds, there is no point building
a special debug build unless you have heap corruption problems that you can't
track down.)
The debug build of libpng is minimally supported. Support for debug builds of
zlib is also minimal. You really don't want to do this.
WARNING
=======
Libpng 1.6.x does not use the default run-time library when building static
library builds of libpng; instead of the shared DLL runtime it uses a static
runtime. If you need to change this make sure to change the setting on all the
relevant projects:
libpng
zlib
all the test programs
The runtime library settings for each build are as follows:
Release Debug
DLL /MD /MDd
Library /MT /MTd
NOTICE that libpng 1.5.x erroneously used /MD for Debug DLL builds; if you used
the debug builds in your app and you changed your app to use /MD you will need
to change it back to /MDd for libpng 1.6.0 and later.
The Visual Studio 2010 defaults for a Win32 DLL or Static Library project are
as follows:
Release Debug
DLL /MD /MDd
Static Library /MD /MDd
Also, be sure to build libpng, zlib, and your project all for the same
platform (e.g., 32-bit or 64-bit).

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View File

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View File

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Microsoft Visual Studio Solution File, Format Version 11.00
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View File

@@ -0,0 +1,58 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
* zlib.props - location of zlib source
*
* libpng version 1.6.34 - September 29, 2017
*
* Copyright (c) 1998-2011 Glenn Randers-Pehrson
*
* This code is released under the libpng license.
* For conditions of distribution and use, see the disclaimer
* and license in png.h
* You must edit this file to record the location of the zlib
* source code.
-->
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<!-- Place the name of the directory containing the source of zlib used for
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The directory need only contain the '.c' and '.h' files from the
source.
If you use a relative directory name (as below) then it must be
relative to the project directories; these are one level deeper than
the directories containing this file.
If the version of zlib you use does not match that used when the
distribution was built you will get warnings from pngtest that the zlib
versions do not match. The zlib version used in this build is recorded
below:
-->
<ZLibSrcDir>..\..\..\..\zlib-1.2.8</ZLibSrcDir>
<!-- The following line allows compilation for an ARM target with Visual
Studio 2012. Notice that this is not supported by the Visual Studio
2012 IDE and that the programs that result cannot be run unless they
signed by Microsoft. This is therefore untested; only Microsoft can
test it:
-->
<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
<!-- The following lines provide a global (solution level) control of the
warnings issued by the compiler, these are used in the individual
project files (*/*.vcxproj) with, for zlib, some extra disables.
Different versions of Visual Studio may require different settings,
these settings work with Visual Studio 2013. Just set
TreatWarningAsError to false to check the build without failing on
errors.
-->
<WarningLevel>EnableAllWarnings</WarningLevel>
<TreatWarningAsError>true</TreatWarningAsError>
<DisableSpecificWarnings>4255;4668;4710;4711;4746;4820;4996</DisableSpecificWarnings>
</PropertyGroup>
</Project>

View File

@@ -0,0 +1,175 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug Library|Win32">
<Configuration>Debug Library</Configuration>
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<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release Library|Win32">
<Configuration>Release Library</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClCompile Include="$(ZLibSrcDir)\adler32.c" />
<ClCompile Include="$(ZLibSrcDir)\compress.c" />
<ClCompile Include="$(ZLibSrcDir)\crc32.c" />
<ClCompile Include="$(ZLibSrcDir)\deflate.c" />
<ClCompile Include="$(ZLibSrcDir)\infback.c" />
<ClCompile Include="$(ZLibSrcDir)\inffast.c" />
<ClCompile Include="$(ZLibSrcDir)\inflate.c" />
<ClCompile Include="$(ZLibSrcDir)\inftrees.c" />
<ClCompile Include="$(ZLibSrcDir)\trees.c" />
<ClCompile Include="$(ZLibSrcDir)\uncompr.c" />
<ClCompile Include="$(ZLibSrcDir)\zutil.c" />
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<PropertyGroup Label="Globals">
<ProjectGuid>{60F89955-91C6-3A36-8000-13C592FEC2DF}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>zlib</RootNamespace>
</PropertyGroup>
<Import Project="$(SolutionDir)\zlib.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Library|Win32'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Library|Win32'" Label="Configuration">
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View File

@@ -0,0 +1,226 @@
# makefile for SCO OSr5 ELF and Unixware 7 with Native cc
# Contributed by Mike Hopkirk (hops at sco.com) modified from Makefile.lnx
# force ELF build dynamic linking, SONAME setting in lib and RPATH in app
# Copyright (C) 2002, 2006, 2010-2014 Glenn Randers-Pehrson
# Copyright (C) 1998 Greg Roelofs
# Copyright (C) 1996, 1997 Andreas Dilger
#
# This code is released under the libpng license.
# For conditions of distribution and use, see the disclaimer
# and license in png.h
# Library name:
LIBNAME = libpng16
PNGMAJ = 16
# Shared library names:
LIBSO=$(LIBNAME).so
LIBSOMAJ=$(LIBNAME).so.$(PNGMAJ)
LIBSOREL=$(LIBSOMAJ).$(RELEASE)
OLDSO=libpng.so
# Utilities:
CC=cc
AR_RC=ar rc
MKDIR_P=mkdir
LN_SF=ln -f -s
RANLIB=echo
CP=cp
RM_F=/bin/rm -f
# where make install puts libpng.a, $(OLDSO)*, and png.h
prefix=/usr/local
exec_prefix=$(prefix)
# Where the zlib library and include files are located
#ZLIBLIB=/usr/local/lib
#ZLIBINC=/usr/local/include
ZLIBLIB=../zlib
ZLIBINC=../zlib
CPPFLAGS=-I$(ZLIBINC)
CFLAGS= -dy -belf -O3
LDFLAGS=-L. -L$(ZLIBLIB) -lpng16 -lz -lm
INCPATH=$(prefix)/include
LIBPATH=$(exec_prefix)/lib
MANPATH=$(prefix)/man
BINPATH=$(exec_prefix)/bin
# override DESTDIR= on the make install command line to easily support
# installing into a temporary location. Example:
#
# make install DESTDIR=/tmp/build/libpng
#
# If you're going to install into a temporary location
# via DESTDIR, $(DESTDIR)$(prefix) must already exist before
# you execute make install.
DESTDIR=
DB=$(DESTDIR)$(BINPATH)
DI=$(DESTDIR)$(INCPATH)
DL=$(DESTDIR)$(LIBPATH)
DM=$(DESTDIR)$(MANPATH)
# Pre-built configuration
# See scripts/pnglibconf.mak for more options
PNGLIBCONF_H_PREBUILT = scripts/pnglibconf.h.prebuilt
OBJS = png.o pngset.o pngget.o pngrutil.o pngtrans.o pngwutil.o \
pngread.o pngrio.o pngwio.o pngwrite.o pngrtran.o \
pngwtran.o pngmem.o pngerror.o pngpread.o
OBJSDLL = $(OBJS:.o=.pic.o)
.SUFFIXES: .c .o .pic.o
.c.o:
$(CC) -c $(CPPFLAGS) $(CFLAGS) -o $@ $<
.c.pic.o:
$(CC) -c $(CPPFLAGS) $(CFLAGS) -KPIC -o $@ $*.c
all: libpng.a $(LIBSO) pngtest libpng.pc libpng-config
pnglibconf.h: $(PNGLIBCONF_H_PREBUILT)
$(CP) $(PNGLIBCONF_H_PREBUILT) $@
libpng.a: $(OBJS)
$(AR_RC) $@ $(OBJS)
$(RANLIB) $@
libpng.pc:
cat scripts/libpng.pc.in | sed -e s!@prefix@!$(prefix)! \
-e s!@exec_prefix@!$(exec_prefix)! \
-e s!@libdir@!$(LIBPATH)! \
-e s!@includedir@!$(INCPATH)! \
-e s!-lpng16!-lpng16\ -lz\ -lm! > libpng.pc
libpng-config:
( cat scripts/libpng-config-head.in; \
echo prefix=\"$(prefix)\"; \
echo I_opts=\"-I$(INCPATH)/$(LIBNAME)\"; \
echo ccopts=\"-belf\"; \
echo L_opts=\"-L$(LIBPATH)\"; \
echo libs=\"-lpng16 -lz -lm\"; \
cat scripts/libpng-config-body.in ) > libpng-config
chmod +x libpng-config
$(LIBSO): $(LIBSOMAJ)
$(LN_SF) $(LIBSOMAJ) $(LIBSO)
$(LIBSOMAJ): $(OBJSDLL)
$(CC) -G -Wl,-h,$(LIBSOMAJ) -o $(LIBSOMAJ) \
$(OBJSDLL)
pngtest: pngtest.o $(LIBSO)
LD_RUN_PATH=.:$(ZLIBLIB) $(CC) -o pngtest $(CFLAGS) pngtest.o $(LDFLAGS)
test: pngtest
./pngtest
install-headers: png.h pngconf.h pnglibconf.h
-@if [ ! -d $(DI) ]; then $(MKDIR_P) $(DI); fi
-@if [ ! -d $(DI)/$(LIBNAME) ]; then $(MKDIR_P) $(DI)/$(LIBNAME); fi
-@$(RM_F) $(DI)/png.h
-@$(RM_F) $(DI)/pngconf.h
-@$(RM_F) $(DI)/pnglibconf.h
cp png.h pngconf.h pnglibconf.h $(DI)/$(LIBNAME)
chmod 644 $(DI)/$(LIBNAME)/png.h $(DI)/$(LIBNAME)/pngconf.h $(DI)/$(LIBNAME)/pnglibconf.h
-@$(RM_F) $(DI)/png.h $(DI)/pngconf.h $(DI)/pnglibconf.h
-@$(RM_F) $(DI)/libpng
(cd $(DI); $(LN_SF) $(LIBNAME) libpng; $(LN_SF) $(LIBNAME)/* .)
install-static: install-headers libpng.a
-@if [ ! -d $(DL) ]; then $(MKDIR_P) $(DL); fi
cp libpng.a $(DL)/$(LIBNAME).a
chmod 644 $(DL)/$(LIBNAME).a
-@$(RM_F) $(DL)/libpng.a
(cd $(DL); $(LN_SF) $(LIBNAME).a libpng.a)
install-shared: install-headers $(LIBSOMAJ) libpng.pc
-@if [ ! -d $(DL) ]; then $(MKDIR_P) $(DL); fi
-@$(RM_F) $(DL)/$(LIBSO)
-@$(RM_F) $(DL)/$(LIBSOREL)
-@$(RM_F) $(DL)/$(OLDSO)
cp $(LIBSOMAJ) $(DL)/$(LIBSOREL)
chmod 755 $(DL)/$(LIBSOREL)
(cd $(DL); \
$(LN_SF) $(LIBSOREL) $(LIBSO); \
$(LN_SF) $(LIBSO) $(OLDSO))
-@if [ ! -d $(DL)/pkgconfig ]; then $(MKDIR_P) $(DL)/pkgconfig; fi
-@$(RM_F) $(DL)/pkgconfig/$(LIBNAME).pc
-@$(RM_F) $(DL)/pkgconfig/libpng.pc
cp libpng.pc $(DL)/pkgconfig/$(LIBNAME).pc
chmod 644 $(DL)/pkgconfig/$(LIBNAME).pc
(cd $(DL)/pkgconfig; $(LN_SF) $(LIBNAME).pc libpng.pc)
install-man: libpng.3 libpngpf.3 png.5
-@if [ ! -d $(DM) ]; then $(MKDIR_P) $(DM); fi
-@if [ ! -d $(DM)/man3 ]; then $(MKDIR_P) $(DM)/man3; fi
-@$(RM_F) $(DM)/man3/libpng.3
-@$(RM_F) $(DM)/man3/libpngpf.3
cp libpng.3 $(DM)/man3
cp libpngpf.3 $(DM)/man3
-@if [ ! -d $(DM)/man5 ]; then $(MKDIR_P) $(DM)/man5; fi
-@$(RM_F) $(DM)/man5/png.5
cp png.5 $(DM)/man5
install-config: libpng-config
-@if [ ! -d $(DB) ]; then $(MKDIR_P) $(DB); fi
-@$(RM_F) $(DB)/libpng-config
-@$(RM_F) $(DB)/$(LIBNAME)-config
cp libpng-config $(DB)/$(LIBNAME)-config
chmod 755 $(DB)/$(LIBNAME)-config
(cd $(DB); $(LN_SF) $(LIBNAME)-config libpng-config)
install: install-static install-shared install-man install-config
# If you installed in $(DESTDIR), test-installed won't work until you
# move the library to its final location. Use test-dd to test it
# before then.
test-dd:
echo
echo Testing installed dynamic shared library in $(DL).
$(CC) -I$(DI) $(CPPFLAGS) \
`$(BINPATH)/$(LIBNAME)-config --cflags` pngtest.c \
-L$(DL) -L$(ZLIBLIB) \
-o pngtestd `$(BINPATH)/$(LIBNAME)-config --ldflags`
./pngtestd pngtest.png
test-installed:
$(CC) $(CPPFLAGS) $(CFLAGS) \
`$(BINPATH)/$(LIBNAME)-config --cflags` pngtest.c \
-L$(ZLIBLIB) \
-o pngtesti `$(BINPATH)/$(LIBNAME)-config --ldflags`
./pngtesti pngtest.png
clean:
$(RM_F) *.o libpng.a pngtest pngout.png libpng-config \
$(LIBSO) $(LIBSOMAJ)* pngtest-static pngtesti \
pnglibconf.h libpng.pc
DOCS = ANNOUNCE CHANGES INSTALL KNOWNBUG LICENSE README TODO Y2KINFO
writelock:
chmod a-w *.[ch35] $(DOCS) scripts/*
# DO NOT DELETE THIS LINE -- make depend depends on it.
png.o png.pic.o: png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h
pngerror.o pngerror.pic.o: png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h
pngrio.o pngrio.pic.o: png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h
pngwio.o pngwio.pic.o: png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h
pngmem.o pngmem.pic.o: png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h
pngset.o pngset.pic.o: png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h
pngget.o pngget.pic.o: png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h
pngread.o pngread.pic.o: png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h
pngrtran.o pngrtran.pic.o: png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h
pngrutil.o pngrutil.pic.o: png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h
pngtrans.o pngtrans.pic.o: png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h
pngwrite.o pngwrite.pic.o: png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h
pngwtran.o pngwtran.pic.o: png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h
pngwutil.o pngwutil.pic.o: png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h
pngpread.o pngpread.pic.o: png.h pngconf.h pnglibconf.h pngpriv.h pngstruct.h pnginfo.h pngdebug.h
pngtest.o: png.h pngconf.h pnglibconf.h