feat(toolchain):update toolchain for RK3576

This commit is contained in:
2026-04-21 19:55:20 +08:00
parent 4e57eff67e
commit 2595b94353
5 changed files with 32 additions and 18 deletions

View File

@@ -15877,7 +15877,7 @@ static void Render_PwrOnState()
glClearColor(0.0,0.0,0.0,1.0);
}
glEnable(GL_TEXTURE_2D);
//glEnable(GL_TEXTURE_2D);
glActiveTexture(GL_TEXTURE0);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
@@ -16456,7 +16456,7 @@ static void Render_PwrOffState()
glEnableVertexAttribArray(Prgm_Simple_Texture_ATTR_Vtx);
glEnableVertexAttribArray(Prgm_Simple_Texture_ATTR_Txc);
glEnable(GL_TEXTURE_2D);
//glEnable(GL_TEXTURE_2D);
glActiveTexture(GL_TEXTURE0);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
@@ -16558,7 +16558,7 @@ void ShowUpgradeUI()
glEnableVertexAttribArray(Prgm_Simple_Texture_ATTR_Vtx);
glEnableVertexAttribArray(Prgm_Simple_Texture_ATTR_Txc);
glEnable(GL_TEXTURE_2D);
//glEnable(GL_TEXTURE_2D);
glActiveTexture(GL_TEXTURE0);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
@@ -16759,7 +16759,7 @@ void ShowXmartUpgrade()
glEnableVertexAttribArray(Prgm_Simple_Texture_ATTR_Vtx);
glEnableVertexAttribArray(Prgm_Simple_Texture_ATTR_Txc);
glEnable(GL_TEXTURE_2D);
//glEnable(GL_TEXTURE_2D);
glActiveTexture(GL_TEXTURE0);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
@@ -16896,6 +16896,8 @@ void *Render(void *argv)
}
}
printf("start ScreenColorTest\n");
switch(ScreenColorTest)
{
case 1: /*Black*/
@@ -16983,6 +16985,7 @@ void *Render(void *argv)
{
HmiDspState = HMI_DSP_LAUNCHING;
ShowUpgradeUI();
printf("ShowUpgradeUI\n");
return NULL;
}
@@ -16990,6 +16993,7 @@ void *Render(void *argv)
{
XmartState = Xmart_ON;
ShowXmartUpgrade();
printf("ShowXmartUpgrade\n");
return NULL;
}
@@ -17069,6 +17073,15 @@ void *Render(void *argv)
workMode = WORK_MODE_OFF;
// mRender_RenderState = POWER_ON_BMP_PLAYING;
}
#if 1
/* for test */
workMode = WORK_MODE_ON;
#endif
printf("workMode %d\n", workMode);
if(mRender_WorkMode != workMode)
{
if(workMode == WORK_MODE_ON) // [WORK_MODE_OFF] switch to [WORK_MODE_ON]
@@ -17097,6 +17110,7 @@ void *Render(void *argv)
}
}
printf("mRender_RenderState %d\n", mRender_RenderState);
switch(mRender_RenderState)
{
case POWER_ON_BMP_PLAYING:
@@ -17156,6 +17170,7 @@ void *Render(void *argv)
Render_PwrOffState();
break;
}
printf("End of Render\n");
return NULL;
}