feat(toolchain):update toolchain for RK3576
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@@ -4,8 +4,8 @@ CD = make --no-print-directory
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BIN = $(DESTDIR)/$(APPNAME)
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#readonly APP_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
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CURR_DIR = /home/huaxu/develop/Cluster/clusterApp/
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ROOTFS = /home/huaxu/develop/Cluster/packages/install/
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CURR_DIR = /home/huaxu/develop/cluster/clusterApp/
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ROOTFS = /home/huaxu/develop/cluster/packages/install/
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#ROOTFS = ${APP_DIR}/../packages/install/
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TARGET_PATH_LIB = $(ROOTFS)/lib
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TARGET_PATH_INCLUDE = $(ROOTFS)/include
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@@ -26,7 +26,7 @@ DEPS += $(ROOTFS)/lib/libcjson.a
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DEPS += -lz -lpng -lcjson
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#Make command to use for dependencies
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CROSS_COMPILE = /opt/gcc-arm-10.3-2021.07-x86_64-arm-none-linux-gnueabihf/bin/arm-none-linux-gnueabihf-
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CROSS_COMPILE = /opt/gcc-arm-10.3-2021.07-x86_64-aarch64-none-linux-gnu/bin/aarch64-none-linux-gnu-
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CC = $(CROSS_COMPILE)gcc
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AR = $(CROSS_COMPILE)ar
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@@ -55,7 +55,6 @@ CFLAGS += -Iinclude \
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# -I/home/lst/workspace/jpeg/jpeg-9c/install/include \
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# -I/home/lst/workspace/zlib/zlib_build/ \
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# -I/home/lst/workspace/libpng/libpng_build/ \
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# -I$(ROOTFS)/usr/src/linux/include
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CFLAGS += -L$(ROOTFS)/lib \
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@@ -15877,7 +15877,7 @@ static void Render_PwrOnState()
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glClearColor(0.0,0.0,0.0,1.0);
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}
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glEnable(GL_TEXTURE_2D);
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//glEnable(GL_TEXTURE_2D);
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glActiveTexture(GL_TEXTURE0);
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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@@ -16456,7 +16456,7 @@ static void Render_PwrOffState()
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glEnableVertexAttribArray(Prgm_Simple_Texture_ATTR_Vtx);
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glEnableVertexAttribArray(Prgm_Simple_Texture_ATTR_Txc);
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glEnable(GL_TEXTURE_2D);
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//glEnable(GL_TEXTURE_2D);
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glActiveTexture(GL_TEXTURE0);
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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@@ -16558,7 +16558,7 @@ void ShowUpgradeUI()
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glEnableVertexAttribArray(Prgm_Simple_Texture_ATTR_Vtx);
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glEnableVertexAttribArray(Prgm_Simple_Texture_ATTR_Txc);
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glEnable(GL_TEXTURE_2D);
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//glEnable(GL_TEXTURE_2D);
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glActiveTexture(GL_TEXTURE0);
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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@@ -16759,7 +16759,7 @@ void ShowXmartUpgrade()
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glEnableVertexAttribArray(Prgm_Simple_Texture_ATTR_Vtx);
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glEnableVertexAttribArray(Prgm_Simple_Texture_ATTR_Txc);
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glEnable(GL_TEXTURE_2D);
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//glEnable(GL_TEXTURE_2D);
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glActiveTexture(GL_TEXTURE0);
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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@@ -16896,6 +16896,8 @@ void *Render(void *argv)
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}
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}
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printf("start ScreenColorTest\n");
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switch(ScreenColorTest)
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{
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case 1: /*Black*/
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@@ -16983,6 +16985,7 @@ void *Render(void *argv)
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{
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HmiDspState = HMI_DSP_LAUNCHING;
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ShowUpgradeUI();
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printf("ShowUpgradeUI\n");
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return NULL;
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}
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@@ -16990,6 +16993,7 @@ void *Render(void *argv)
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{
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XmartState = Xmart_ON;
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ShowXmartUpgrade();
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printf("ShowXmartUpgrade\n");
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return NULL;
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}
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@@ -17069,6 +17073,15 @@ void *Render(void *argv)
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workMode = WORK_MODE_OFF;
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// mRender_RenderState = POWER_ON_BMP_PLAYING;
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}
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#if 1
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/* for test */
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workMode = WORK_MODE_ON;
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#endif
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printf("workMode %d\n", workMode);
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if(mRender_WorkMode != workMode)
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{
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if(workMode == WORK_MODE_ON) // [WORK_MODE_OFF] switch to [WORK_MODE_ON]
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@@ -17097,6 +17110,7 @@ void *Render(void *argv)
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}
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}
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printf("mRender_RenderState %d\n", mRender_RenderState);
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switch(mRender_RenderState)
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{
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case POWER_ON_BMP_PLAYING:
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@@ -17156,6 +17170,7 @@ void *Render(void *argv)
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Render_PwrOffState();
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break;
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}
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printf("End of Render\n");
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return NULL;
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}
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